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Priceman

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About Priceman

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    Art
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  1. Priceman

    Game I'm making is not fun

    Am I correct in assuming that this is a mobile game? The main thing I would add would be some form of progression like experience or money for weapons. A clear objective would also help. Finally, as with most zombie titles, resources could also play a role; leaving the house to get wood for weapons or defenses, for example. I think the comments beforehand covered any other issues. Keep at it!
  2. Firstly, hello to everyone. So, as the title says, i'm looking for a bit of direction for designing and programming my game idea. What i'm essentially trying to do is create a 2d side scroller along the lines of such titles as Dust: An Elysian Tail, Ori and the Blind Forest, or the Odin Sphere series. I'm currently taking courses on Udemy to learn unity and C#. I chose this route since one of my favorite indie dev studios, Ska Studios, use it making their games. I'm already a decent artist and animator, so I just need something to put the pieces together. I guess i'm looking for an opinion on if this is the best route to take for someone completely new to game development and programming. I've looked into engines like gamemaker, but for what I have in mind (progression systems, inventories, etc) it didn't seem like the way to go. RPGmaker and Unreal also don't seem to be right for what I have in mind. Anyway, thanks for taking the time to help.
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