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phantaminum

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  • Content Count

    29
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About phantaminum

  • Rank
    Member

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  • Role
    Composer
  • Interests
    Audio
    Business
    Production
    QA

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    _phantaminum_
  1. phantaminum

    phantaminum's tunes (new track every Friday!)

    Had to miss last Friday to deal with some personal matters, but I'm back with a new track and I'm going to try and be a bit more active here!
  2. phantaminum

    phantaminum's tunes (new track every Friday!)

    Rolling with the 8-bit theme for another Friday
  3. phantaminum

    phantaminum's tunes (new track every Friday!)

    A quick Chiptune piece for this Friday
  4. phantaminum

    phantaminum's tunes (new track every Friday!)

    An orchestral piece that I've been working on for a bit, hope you all like it!
  5. phantaminum

    phantaminum's tunes (new track every Friday!)

    It's Friday, so here comes another track. Not even sure how long it's been with consecutive tracks.. I think my next venture is going to be making a small OST following the "desert theme,"
  6. phantaminum

    Redesigning the Sound of LIMBO

    That's a fair assessment! Looking back, my post does appear to be suggesting to re-create the sounds. I think my intention was to suggest paying attention as to why the sounds/score work as well as they do with the game, and apply it to his approach. Agreed though, one has to find their own path!
  7. phantaminum

    phantaminum's tunes (new track every Friday!)

    For SirWing's competition on the "Epic Composition" Discord server. Had a lot of fun with this one; I was able to test out my new String Library!
  8. phantaminum

    Redesigning the Sound of LIMBO

    I just want off to say that this is a very noble project, and I found that you did a good job getting the sounds correct (wood sounds like wood, crunching grass, etc). However, it does feel like the sounds aren't coming from the game's universe, instead I feel like I can tell these are, well, sounds someone recorded and stuck over the game (not sure if I articulated that right). I'd suggest going to the source game itself, listen to the sounds and pay attention to the atmosphere. Get your nicest pair of speakers and headphones, and try and replicate the sounds as close as you possibly can. Hope this helps!
  9. phantaminum

    phantaminum's tunes (new track every Friday!)

    The new one for Soundtrack Fridays which I almost didn't make... Anyone ever play the SNES title Super Mario RPG? This track reminds me of when you went to the cloud world, I think it may be the overall vibe of the piece.
  10. phantaminum

    phantaminum's tunes (new track every Friday!)

    Well, I technically released this yesterday but forgot to post here..
  11. phantaminum

    phantaminum's tunes (new track every Friday!)

    Stemming from an old piece I was working on, I stripped everything back and just left the piano. Thoughts?
  12. phantaminum

    Unworthy OST - 90 Minutes of Gloom

    I've said it before on other forums, but this is some great stuff! Listen to this OST people!
  13. Hello WilderBeezy, I'd also like to say that the title of your post was a bit misleading. When I think of Shadow of the Colossus, I immediately think of sparse, atmospheric music. This piece you've created doesn't really fit that mood so to speak, rather I can hear it as being in the setting of a shady town of sorts. Perhaps what happened was that you had the intention of SoC in mind, but it didn't end up that way, which happens a lot to me. Sometimes you just got to role with how the song develops. Nsmadsen pretty much summed up most of the things I thought. There's certainly a ton of potential in this track!
  14. phantaminum

    phantaminum's tunes (new track every Friday!)

    This was a fun one, I recorded an acoustic guitar in. My intentions for this one was to blend the "real" instruments with the synth work.
  15. phantaminum

    phantaminum's tunes (new track every Friday!)

    New track for Friday, definitely a more serious sounding composition. I enjoy how the harmonies came out, though I may need to fill out more of the mix on this.
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