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About lollydipstick

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  1. I sent you a friend request on Discord yesterday.
  2. I'm using Unity3D so yes, it would be C#. I'm kind of just looking for advice on where to start. I'm a novice when it comes to programming, so I'm not even sure about where to begin. Yes. We just kind of want an in-game bestiary of NPCs the player has encountered, where each entry displays the NPC's sprite and some flavor text. Yeah, I think you lost me unfortunately. I'll do some research on quad trees.
  3. A small team of friends and I are trying to create a minimalistic, exploration-based horror game inspired by things like Yume Nikki and LSD Dream Emulator. One of the things we want to include is a bestiary of sorts where players can use the E/interact key to add an NPC in the maps to a bestiary that will be located in the pause menu and will give a bit of flavor text on each creature. Unfortunately, I have spent the past few hours scouring YouTube and gaming forums for tutorials or advice on how to do this, but I have yet to come across anything helpful. Ideally, the player would just be able to walk up to an NPC, hit E or whatever the interact button is while near it, and have its entry in the bestiary automatically be unlocked in the pause menu. Until the player actually interacts with this NPC, its image in said bestiary would be either a silhouette or a question mark. I immensely appreciate any advice that you can give me! Thank you all in advance!
  4. NOTE: Thank you to everyone who has applied, but we have found two people for the role! I wish everyone luck on future work!
  5. Hello, friends! My name is William Wolfe and I've recently gotten a small team of friends together to work on a minimalist horror project in our spare time! Unfortunately, while we have programmers, 2-D artists, and 3-D artists, we lack anyone who is well-versed in audio for both sound effects and music. The game is a minimalist project with no real objectives and no real narrative. The closest thing I can compare it to is Yume Nikki or LSD Dream Emulator, although focused more on horror. Because our gameplay is simple, we have to make up for that with an eerie atmosphere and disturbing imagery, and audio will obviously be a large part of that. We need someone to create music and sound effects (or one person for each). For music, we're definitely looking for digital music that sounds like it could have been on the SNES or Sega Genesis. An appreciation and love for horror is definitely a plus! While we can't pay you up front, we are planning to do rev-share when we finally publish the game on Steam. We are a small team and this is our first project after graduating from college, so this won't be a huge project. If you are interested, send me an e-mail at williamjustinwolfe@gmail.com!
  6. As someone who might be interested in the project, what is the tone of the story?
  7. What type of tone are you going for? More serious or more comedic like Monkey Island?
  8. I'd definitely be interested! Do you need tile sheets for rocks or just the items and player character?
  9. What kind of art style are you looking for? Something similar to the demo video or something a little different?
  10. lollydipstick

    Looking for Artist for Couch Coop Heist Game

    What kind of objects/sprites do you require?
  11. lollydipstick

    Justin Wolfe's Creature Design Work

    This is a collection of creature design samples I have completed.
  12. What art style are you going for in terms of 2-D art and concept art? What kind of concept art do you require?
  13. lollydipstick

    Cosplayer Life - The cosplay simulator

    What specific positions are you looking for?
  14. I'd love to be a part of this! I'm more of a conceptual artist, specializing in creature design! I'd love to design some concept work for aliens!
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