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HomeBrewArcana

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About HomeBrewArcana

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    wihilary

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  1. Thanks for the advice. I prefer to read anyway! Any recommendations of good books?
  2. Hey All, I'm looking to get into the gaming industry. I've skirted around the idea for a long time, always thinking that I couldn't do it. I've finally decided to take the plunge. My question is whether it's worth going to school for game design/coding etc. I've been writing content for paper games for a while, and have a good idea of story and some basic design. But I have next to no technical know how. My instinct is that such things can be learned with a lot of practice, video tutorials, and more practice. I've also heard that a degree is not really that important, since you get hired based on your portfolio/prototypes. Why not just make the games? But won't a degree help with contacts and mentoring--I'm not a great networker. Of course, it'll plunge me into more debt, but... If anyone has advice, let me know. Also any idea of a program to start with: Game Maker, Unity, Godot, Construct, Stencyl--I've heard good things about them all, so much so that I don't know which would be best to start with! Thanks
  3. HomeBrewArcana

    Game developments for beginnners

    What about all those free programs like Game Maker, Construct 2, Godot? Are those good for an absolute beginner?
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