Jump to content
  • Advertisement


  • Content Count

  • Joined

  • Last visited

Community Reputation

122 Neutral

About AndyM

  • Rank
  1. thats the magic that happens when you load a non power-of-2 sized image. Texture dimensions have to be a power of 2.
  2. yes, but its not fast to break up objects like that and sort every poly so try and break up your transparent scene into convex objects and sort/draw them instead.
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!