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About romeozor

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  1. I'd like to create a simple multiplayer game designed around a single asset, you could call it tokens or bullets or power points, but I find it difficult to come up with some very core concepts. Now I'm looking for inspiration. I'm thinking in terms of a command line game in terms of simplicity and the way you'd play is transferring your assets to someone else, or to a pool or a "duel". I want to run it on a blockchain if that helps to understand. My main issue is figuring out how not to hoard the tokens and instead use them to fight or collaborate with others.
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