Advertisement Jump to content
  • Advertisement

Alex Toussaint

  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Alex Toussaint

  • Rank

Personal Information

  • Interests


  • Github

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Alex Toussaint

    The Total Beginner's Guide to Game AI

    I did a bit of research in the field (You know I'm something of a scientist myself). I wrote a little Python game (unplayable, just to see the AI's fighting) which uses genetic algorithms and plays a looot of fights to try to find the best weights to outperform the opponent. I'll leave the link Here in case someone wants to see the code. So, yes! You can use genetic algorithms to train neural networks to play against humans on very simple games. I believe this approach could be used on more complex games, and even combined with traditional if statements algorithms. To finish, huge thanks to the authors for its article as huge in quality as in size.
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!