Jump to content
Site Stability Read more... ×
  • Advertisement

Lendrigan Games

Member
  • Content Count

    100
  • Joined

  • Last visited

Community Reputation

41 Neutral

About Lendrigan Games

  • Rank
    Member

Personal Information

Social

  • Twitter
    LendriganGames
  • Twitch
    Lendrigan
  • Steam
    Lendrigan

Recent Profile Visitors

1905 profile views
  1. Lendrigan Games

    No market for 'good games'?

    Seek not to instill virtue. Instead, -challenge- the virtue. I view games under the definition of "challenge without stakes" (ancient Roman newspeak notwithstanding), so can't help but wonder; what skill does your game test/refine? Convincing someone to "be good" is about as tricky and complicated as would be convincing that person to want to play your game, but if you take someone who is already good and present a challenge that requires a certain virtue to pass, that person is much more likely to improve himself in that virtue. That's also why I have no qualms against currently making a game where the player controls unapolagetic villains as they rampage across a world. I feel no risk that it will convince anyone to "be evil."
  2. Lendrigan Games

    Diablo:Immortal

    Whether or not, Blizzard is making Diablo 4, we have no assurance that it's being made. We can easily infer that it is, but as far as official statements go, Blizzard hasn't mentioned that they even care about it. Good luck selling games to people who just watch them. Yes, the East is vastly different to the West. Why, then, was this so assertively advertised to the West? They -can- make games for everyone, but how do we know that they are? It's negligent for a business to slag off its already-existing fanbase. Whether or not, Blizzard is making Diablo 4, we have no assurance that it's being made. We can easily infer that it is, but as far as official statements go, Blizzard hasn't mentioned that they even care about it. I remember watching an interview with a LucasArts exec, who said that they eventually had to realize that "fans wanted the Star Wars experience, not just the Star Wars brand." Unless, Blizzard has figured out a way to combo abilities organically with one button, they aren't "bringing" Diablo to mobile any more than Master Of Teras Kasi "brought" Star Wars to Playstation. Instead, all available indicators point to bringing Crusaders Of Light under the Blizzard umbrella. Back in your day, Blizzard hadn't yet made Warcraft. They -can- make games for everyone, but how do we know that they are? Plenty of other AAA games also announced their spinoffs alongside continuations of the mainline games.
  3. Lendrigan Games

    Diablo:Immortal

    Blizzard has no plans to put Diablo Immortal on PC, and you don't want it, either. You think you do, but you don't. Blizzard had been turning into Activision for quite a while, and now seems like a good time to remind everybody that Blizzard didn't make Diablo 1 nor 2. That was Condor Games,, a.k.a. Blizzard North. Blizzard proper couldn't figure out the formula (between WoW and Diablo 3, they're theme-park people), but now we really get to see how little they understand it as they release it on a platform whose only form of control is a mouse with 1 button. I freely admit, though, that I couldn't have predicted them to be so out of touch as to proudly present an Eastern mobile product to a Western PC crowd.
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!