Jump to content
  • Advertisement

Uldis Valainis

Member
  • Content Count

    3
  • Joined

  • Last visited

Community Reputation

2 Neutral

About Uldis Valainis

  • Rank
    Newbie

Personal Information

  • Interests
    Programming
    QA

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Uldis Valainis

    RPG game c++ visual studio making process

    Thanks for the advice! This helps a lot!
  2. Uldis Valainis

    RPG game c++ visual studio making process

    Yes, you are correct, sorry for not clarifying I have some knowledge on text based rpg games, with shops, travel weapons and enemies all that good stuff, but i have absolutely no clue about graphical things, so i thought to ask here for advice before reading all of the internet on stuff i dont quite understand. The game would basicly be NES zelda with pokemon style fights, as i said previously i have made text based rpg games with sound effects and music (Im a little bit of a musician) but the graphics part is what worries me. I understand that its a long project i wanted to make a really small alpha that seems to do the main tasks and then expand though out the year. Im an IT student and have enough free time to work on a project a few hrs a day.
  3. i have a question. I want to make a role playing game in c++ with visual studio, and i was thinking i would make the game text based first and then add graphics to it, something like (Zelda) and stuff. Would it be a lot more difficult if i do it this way, or should i start coding the game engine and making it graphical as i go along? And maybe you could recommend how to do this better? I want everything made from scratch. Maybe you could recommend some methods on how to make this small project of mine? Thanks in advance!
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!