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mushroomblue

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About mushroomblue

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  1. Our project is a scifi game that takes place 50 years in the future, as humanity takes its first steps onto the galactic stage. It takes elements from a few game genres but is primarily a 4X-RPG. We currently have progress in the Metagame and Space Combat areas and are looking to expand our programmer team to fill out some other areas. Ideal applicants are highly self-motivated and have plenty of free time. Unity, 3D, C# Gameplay Programmer If you're interested in spaceship, infantry and vehicle combat. As well as tactics and strategy. Planetary Programmer If you're interested in procedural planets, floating origins, double precision coordinate systems, and relative scientific accuracy. Volumetric Programmer If you're interested in gorgeous volumetric effects for engine trails, planetary accretion disks, and more. If one or more of these positions interest you feel free to contact me on discord at mushroomblue#0384
  2. Our project is a scifi game that takes place 50 years in the future, as humanity takes its first steps onto the galactic stage. It takes elements from a few game genres but is primarily a 4X-RPG. We currently have progress in the Metagame and Space Combat areas and are looking to expand our programmer team to fill out some other areas. Ideal applicants are highly self-motivated and have plenty of free time. Unity, 3D, C# Gameplay Programmer If you're interested in infantry and vehicle combat. As well as tactics and strategy. Planetary Programmer If you're interested in procedural planets, floating origins, double precision coordinate systems, and relative scientific accuracy. Volumetric Programmer If you're interested in gorgeous volumetric effects for engine trails, planetary accretion disks, and more. If one or more of these positions interest you feel free to contact me on discord at mushroomblue#0384
  3. mushroomblue

    Sol Invictus

    Our project is a sci-fi sandbox game that borrows elements from a number of genres - primarily 4X and RPG. Our goal is a multi-platform title with optional multiplayer. It is very likely our platform release order will be PC first, followed by mobile, and finally consoles. Players can expect a sandbox universe to explore solo or with friends. Encounter strange aliens to make friends or enemies with. Make choices that have real consequences. As well as learn a lot about space and our place within it. The story takes place 50 years in the future, as mankind begins to explore the universe. Beginning with exploring the Sol system and eventually spreading out to nearby stars and beyond. Gameplay features multiple progression paths that can be pursued freely. Players can focus on doing what they want to do, and earning rewards they want to earn.
  4. Our project is a scifi game that takes place 50 years in the future, as humanity takes its first steps onto the galactic stage. We currently have progress in the Meta-game and Space Combat areas and are looking to expand our programmer team to fill out some other areas. Gameplay Programmer If you're interested in infantry and vehicle combat. As well as tactics and strategy. Planetary Programmer If you're interested in procedural planets, floating origins, double precision coordinate systems, and relative scientific accuracy. Volumetric Programmer If you're interested in gorgeous volumetric effects for engine trails, planetary accretion disks, and more. If one or more of these positions interest you feel free to contact me on discord at mushroomblue#0384
  5. mushroomblue

    Sol Invictus

    Album for Sol Invictus
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