Jump to content
  • Advertisement

Bhelisarios

Member
  • Content Count

    6
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Bhelisarios

  • Rank
    Newbie

Personal Information

  • Interests
    Art
    Design
    DevOps
    Programming

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Bhelisarios

    Hobby Project - Game Art

    It will be a lighter tone definitely, in my eyes indie games are much better when not taken seriously. I'm glad to hear you would like to play it, maybe it will be just free. As I said this is a hobby project. I can draw in a lower intermediate/intermediate level but I enjoy pixel art but it isn't very good I would say basic. But I like voxels because I would say I can better imagine and express details in it. With 3D like blender, I don´t have any experience but willing to learn it. I have every day a few hours to spare at night in exchange for gaming so there will be slow but steady progress. However, I'm torn between traditional 2D sprites and simple objects for this retro feel with more 3D graphics where even with voxels it will look less blocky. Or maybe you know some better alternative?
  2. Bhelisarios

    Hobby Project - Game Art

    I am creating a Witchaven like game as my hobby probably without any release. But, I would like to ask which graphics editor and style would you recommend me? I know it was created primarily from 2D sprites but is it the best way to create lightweight art with most options for gameplay for this kind of game?
  3. Bhelisarios

    Help me with my gamedev hobby

    Hmm okey. Turn-based seem like a much better and easier way to me now.
  4. Bhelisarios

    Help me with my gamedev hobby

    Programming ai will be sure a lot of fun a something harder to get into also. Thanks but I don't understand how simulation have a strong time component. Maybe because of my not so good English...
  5. Bhelisarios

    Help me with my gamedev hobby

    DavinCreed: That's a good idea. Maybe it will be manageable this way. fleabay: I know it but thanks. Also, I like Construct and Godot engine
  6. Hello, I'm a former student of IT (one year) and now I study mass media. I quit because I felt not good enough to be a real programmer, but I always had a knack for mathematics and have a creative mind. IT was my dream (mainly game creating) when I was young. Now I miss it and want to go for it and do it as a non-profit hobby. However, it isn't easy as you all know. Always being a fan of RTS or RPG games it's hard to get involved in easier projects. Never played 2D platformers, puzzle games or FPS. I know they are the way to learn, but they are the same boring to create as to play for me. Not learning much with little progress making these genres I feel lost. So, to the point of this post. How should I approach my problem to continue my hobby? I enjoy logical and algorithmic approach to problems and also creating simple pixel art is fun. Thank everyone for replies
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!