I understand that the majority of people here function purely from a hobby aspect. I do as well as far as game design goes. I am however a professional artist. I pay for Adobe suite for personal use (and occasional freelancing) despite having a copy provided to me for my 9-5 job. I work with 2 other artists at my job, and they do the same. From a professional standpoint, Adobe is honestly the best set of tools that we have.(although, I do most of my illustration in clip studio, just for the line quality and behavior of their vector drawing tools) Now, I'm getting other hobby tools added into my cc package. That's awesome. To be honest, I understand that 50 bucks is expensive for some people to pay monthly, but it's cheaper than most of my other expenses for monthly hobbies.
People are complaining a lot about Adobe's use and target of what substance will become, saying that they don't understand "game". You're probably right. But what they do understand is "creation". The focus may broaden a bit so that substance finds other uses, but in no way will stop you from using it as you choose.
And for those worries a out losing assets, download them now. Save them locally. If not, you're worried about losing assets you never actually had to begin with. Honestly we don't even know how Adobe is going to handle the asset distribution going forward.
But, alas, the sky is falling, and its Adobe's fault.