Jump to content
  • Advertisement


  • Content Count

  • Joined

  • Last visited

Community Reputation

220 Neutral

About Steadtler

  • Rank
  1. Steadtler

    Navigation Graph Generation

    Of course you realize that a voxel generation is the 3d generalization of the binary image representation in your article The steps are actually quite similar. From talks to other people in the industry, almost everyone has made the shift to voxel-based generation in the last few years, and Mikko sure has a big responsability in that. I can confirm you that it works with massive levels with high-precision, as long as you're being smart about it.
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!