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Zeath Sanford

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  1. Project Name: Rise of the Betrayer Program/Language: Game Maker Studio 2 using GML Current status: All Tilework is done, Demo is near completion with Enemys, Bosses, Weather, Day/Night Website and video devlogs: Blastedrealm.com Roles Required: [Programmer, Pixel Artist, Social Media Manager,] Programmers This position is looking for a GameMaker Language developer in GMS2. We are looking for people who know how to compose and create logical modular polished scripts and can generally work with others please apply using the link below. Pixel Artist We currently have the majority of the Parallax and Tilework all ready. Will need to help with some other miscellaneous needs for the game such as UI, Bosses, Puzzles or more All artwork is 32x32 based. Social Media Manager For this position we are looking for someone who knows how to advertise a game. Posts would be to our Website and Social Media platforms. Knowledge or some experience of the position would be helpful but not required. Recruiting New Members Form https://docs.google.com/forms/d/1ArnSD8poXTu9wmjacM8ItfDDKM960uOfN-iyCnsVMsc/viewform?edit_requested=true Genres: MetroidVania/Puzzle/2D Platformer Description: Rise of the Betray is an Action-Adventure game. The game will feature decision-making, crafting, fast-paced combat, multiple endings, intricate story-telling, an open world to explore, and more! Rise of the Betrayer will pose a dark atmosphere at times, filled with drama, mystery, and dread. The game will feature hard-core level of difficulty when it comes to platforming, combat, puzzles, and decision-making.Crafting is a big part of the game, so we encourage players to use the tools they have and come up with unique ways to overcome a challenge.
  2. [Project Name]: Yami Program/Language: Unity using C#, version 2018.2.10F1, GitHub use for version control. Roles Required: [ Pixel Animation, Concept Artist, Pixel Artist ] This is an example of our style >> • Graphic Artist: 2D Pixel Art, able to make concept art or if a pixel artist make a pixelized version of the concept art created if you can do this we want you! • Pixel Animator: 2D animation using pixel art and possible vector. We will give you a sprite of our own and see if you are able to animate it within the realm of our art direction. [Project Description GDD]: https://drive.google.com/open?id=1LQuc0iuyqBwLHfJLsAzNFCmmv2BnoheJJMwVk1mm0Lg [Recruiting New Members Form] : https://docs.google.com/forms/d/e/1FAIpQLScNFlGEhzDjbk3VkKwPf6LKQVkkhnD-Xm_LQA84evJ99jcfhA/viewform [Genres]: MetroidVania/Puzzle/2D [Platforms]: 1. Trello is used for organization 2. Git and Sourctree: to share the project and work on branches 3. GoogleDrive: to share files and documents 4. Unity Yami is a multiplayer, MetroidVania, adventure game, focusing on puzzle-based discovery through the usage of platforming, portals, and lore puzzles as you progress. Players will control two characters, Yuki and Yuyo, who are brothers who can each control Yami powers, although differently. Yuki, the older sibling, has a pure version of the Yami magic, while Yuyo has a corrupted version. Team size: 18 - at the moment.
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