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Veizyr

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About Veizyr

  • Rank
    Newbie

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  • Role
    Amateur / Hobbyist
  • Interests
    Design

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  1. Hello people! We have a spot open in the team, here's a little bit about the game and the team making it! About the game: The project is a 2D trading/combat/exploration oriented game set in a medieval fantasy world developed in unity. It involves several different play styles like turn by turn combat, board game style exploration and more! As far as we know, nothing like this is currently on the market and therefor kind of hard to pin down into a specific genre. We're going for a pretty gloomy theme and putting a lot of focus on the art style, animation and music. Our team: The project is in it's very early stage and we are currently building the team. We currently have an environment artist, two programmers, a project manager, a writer, a composer and a sound designer. We will be adding more team members as the project moves forward. Our current goal is to build a small prototype to be able to present for further development. What we need: - A 2D artist aiming for unique character designs and if possible, animation. (no pixel art) If you think your unique style could fit with our game and are up for a challenge, contact me on discord at Veizyr#1797 for more details. We'd love to see some of your work and chat more!
  2. Programmer and composer found! Thank you! Still looking for a 2D character artist and animator!
  3. About the game: The project is a 2D trading/combat/exploration oriented game set in a medieval fantasy world developed in unity. The game will be hard and punishing and not meant to be finished on the first try. It involves several different play styles with concepts seen in both old school games and newer ones. It's nothing like what is currently on the market and therefor kind of hard to pin down into a specific genre. We're going for a pretty gloomy theme and putting a lot of focus on the art style and animation. Our team: The project is in it's very early stage and we are currently building the team. We currently have an environment artist, character artist, programmer, project manager and a writer. We will be adding more team members as the project moves forward. Our current goal is to build a small prototype to be able to present for further development. What we need: - A 2D artist to help on character designs and animation. (we're going with an older hand drawn style, no pixel art) - A programmer familiar with C# and unity in general. - A composer/musician for music and/or sound effects. If you are interested or have any more questions, contact me on discord at Veizyr#1797 for more details. We'd love to see some of your work and chat more!
  4. About the game: The project is a small trading/combat/exploration oriented game set in a medieval fantasy world developed in unity. The game will be hard and punishing and not meant to be finished on the first try. It involves several different play styles with concepts seen in both old school games and newer ones. It's nothing like what is currently on the market and therefor kind of hard to pin down into a specific genre. Our team: The project is in it's very early stage and we are currently building the team. We have three people so far which are split among programming, writing and development. We will be adding more team members as the project moves forward. Our current goal is to build a small prototype to be able to present for further development. What we need: We are currently seeking a 2D artist for various needs ranging from character to world concept and designs. If you are interested or have any more questions, contact me on discord at Veizyr#1797 for more details. We'd love to see your portfolio.
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