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About michael1987

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  1. After much consideration I have decided to read a book or two on C++ and then get into C# right after. I think learning C++ first will help me understand other languages easier than going C# first and then picking up C++. Guess I better go find a book now, thanks everyone for your input!
  2. Thanks for all of the informative replies. As it stands right now, I have it narrowed to c# with unity or c++. I will look into that book, "Game engine architecture", and check back here to help make my final decision. I know that C++ is very demanding and hard not to fool up. People say it's like juggling hand grenades, and I'm sure it's not much of an exaggeration. Call me crazy, but that makes me want to learn C++ even more. I've always been a bit of a perfectionist, and performance would be my main goal for any program/game I make. In saying that, if I choose C++ I'm aware that I could end up with a slower program due to memory leaks or bad memory management due to being a rookie, as opposed to a memory managed language. Maybe I really want to learn C++ but am afraid and want someone to talk me out of it and go with Unity/C# lol....
  3. I am planning on getting into programming as a hobby, mainly for programming and developing games. I do have some knowledge of programming already and have dabbled in LUA scripting language when I used to play World of Warcraft making my own addons. As of right now, I wouldn't even know where to start to create a game, other than learning a programming language like Python, Java, or C++. If I were to use an engine to create games, it would probably be Unity, in which I know I would have to learn C#. I don't mind a challenge and I like to make things on my own so I can say "I made that myself". Right now I'm torn between C++, Java, and C# (for Unity). My first game will be something simple, but I plan to later create a game that can be at least 2-5 player co-operative online. Would C++ be a good choice in this case? I know I will probably have to learn more than 1 language to make a decent game, but right now I just want to decide on my first language. This will be self taught and I will be a solo developer. And just for clarification, I'm not going to try and make a AAA game by myself, let alone a game like Call of Duty or something. Simplistic 3D graphics with good game mechanics is what I have in mind. I do plan to create programs/apps in the future but I want game programming to be the determining factor for my first language. And if I do pick C++, is it going to be much harder to make the game online as it would be in Java? From what I've read, Java is the goto for online/multiplatform everything.
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