Jump to content
  • Advertisement

TheFever716

Staff
  • Content Count

    26
  • Joined

  • Last visited

Community Reputation

3 Neutral

About TheFever716

  • Rank
    Member

Personal Information

  • Website
  • Role
    Writer
  • Interests
    Art
    Audio
    Business
    Design
    DevOps
    Education
    Production
    Programming
    QA

Social

  • Twitter
    @IndieRanger

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. According to the Blender Foundation, the open-source 3D creation suite was granted $1.2 million of the $100 million Epic MegaGrants. To read more on this, click here.
  2. According to the Blender Foundation, the open-source 3D creation suite was granted $1.2 million of the $100 million Epic MegaGrants. To read more on this, click here. View full story
  3. The YoYo Games Blog recently published a list of best practices for using GML. The blog post notes that this isn't a perfect, definitive list for writing code, but, "generally more on the organizational and micro-optimization scale and should be incorporated into your coding habits when you feel comfortable with GML and think that they are appropriate." The full post can be read here.
  4. The YoYo Games Blog recently published a list of best practices for using GML. The blog post notes that this isn't a perfect, definitive list for writing code, but, "generally more on the organizational and micro-optimization scale and should be incorporated into your coding habits when you feel comfortable with GML and think that they are appropriate." The full post can be read here. View full story
  5. The YoYo Games Blog recently published a list of best practices for using GML. The blog post notes that this isn't a perfect, definitive list for writing code, but, "generally more on the organizational and micro-optimization scale and should be incorporated into your coding habits when you feel comfortable with GML and think that they are appropriate." The full post can be read here. View full story
  6. The YoYo Games Blog recently published a list of best practices for using GML. The blog post notes that this isn't a perfect, definitive list for writing code, but, "generally more on the organizational and micro-optimization scale and should be incorporated into your coding habits when you feel comfortable with GML and think that they are appropriate." The full post can be read here.
  7. NVIDIA has brought out MLPerf v0.6, which, among other updates, boosts the performance of their AI. You can see a snippet of the blog post below, and read the entire post here. View full story
  8. NVIDIA has brought out MLPerf v0.6, which, among other updates, boosts the performance of their AI. You can see a snippet of the blog post below, and read the entire post here.
  9. Google has unveiled Code with Google which, according to a post on SlashDot, is a "new coding resource for teachers which collects Google's own free course curriculum on teaching computer science and coding." Alongside Code With Google, it also announced a $1 million grant to a computer science teacher's group. To read more, click here.
  10. Google has unveiled Code with Google which, according to a post on SlashDot, is a "new coding resource for teachers which collects Google's own free course curriculum on teaching computer science and coding." Alongside Code With Google, it also announced a $1 million grant to a computer science teacher's group. To read more, click here. View full story
  11. With version 5.6 right around the corner, CRYENGINE has officially entered stabilization. CRYENGINE has boasted that there are over 1000 changes since the last update. More on this update can be seen on their roadmap and the official update announcement can be seen here. View full story
  12. With version 5.6 right around the corner, CRYENGINE has officially entered stabilization. CRYENGINE has boasted that there are over 1000 changes since the last update. More on this update can be seen on their roadmap and the official update announcement can be seen here.
  13. Fantasy console Quadplay, from CasualEffects, has been released for free under the LGPL3 license. A fantasy console is a virtual console that usually contains specifications comparable to the classics, like an NES. They are often equipt with an easy to use programming language. The source code for quadplay is available here via GitHub. See more on Quadplay, including specifications, here. View full story
  14. Fantasy console Quadplay, from CasualEffects, has been released for free under the LGPL3 license. A fantasy console is a virtual console that usually contains specifications comparable to the classics, like an NES. They are often equipt with an easy to use programming language. The source code for quadplay is available here via GitHub. See more on Quadplay, including specifications, here.
  15. TheFever716

    Toolbag 3.08 Released

    Toolbag 3 owners will now be able to access the Toolbag 3.08 update. Toolbag 3 is a 3D real-time rendering, animation and baking suite, and is claimed to "provide artists a powerful and efficient workflow for all stages of production." It also includes exports for Unity and Unreal Engine 4. Some of the features in this update include: Support for the latest Substance file format Inclusion of a few additional Python hooks Resolved a number of problems with texture baking Miscellaneous bug fixes You can download the installer for Toolbag 3 here. For those who want to give it a whirl, they're currently offering a 30-day free trial.
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!