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    Context Steering

    Okay, been a while and I still can't get this right. Any takers on giving a short tutorial on this? I really need help with this please.

    Context Steering

    I have three years of experience teaching myself as a hobby. Most of that time has been spent on variations of movement AI. So not much experience at all. Sure, I could probably just jump right in and design it based on what I have read, but I find it safer to just look at an example to be certain I am doing it right. I have seen hundreds of variations on the hello world tutorial and many other much more basic concepts. I do not see why this should be left out just because it seems simple to someone with experience. Maybe you could provide an example and spare me the misery of continuing this search.

    Context Steering

    I have watched the video and taken notes. The video did not provide any code examples apart from basic steering behavior code which can be found easily pretty much anywhere. There were some useful bits of information but I already have seen most of it on Andrew Fray's blog and the Game AI Pro book. So I am just posting this to update everyone who might read this or is watching this that there still is not a coded example of context steering that I have found yet.

    Context Steering

    I have not yet but I will now. Thank you 😊. Any bit of help is appreciated. I'll check back and let you know if there was any code or mention of a place to access it.

    Context Steering

    Thanks for the reply. I believe you may have misunderstood me. I am not looking for the basic steering behavior. This is what I have been looking for a code implementation of. https://www.gamedev.net/articles/programming/artificial-intelligence/smarter-steering-using-context-for-direction-r3149/ It seems I can only find articles and books. There do not appear to be any code implementations available not any tutorials that I can find.
  6. Hello there, I am looking for code examples or a tutorial of context based steering behaviors. The "Game AI Pro" series gives an overview but no code implementation. It would be nice to see an example to help me along with my understanding of it. Any little bit of help is appreciated. Language does not matter to me just the code. Thanks in advance everyone!
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