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Jason.Rideout

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Everything posted by Jason.Rideout

  1. Hello, I am having some trouble finding next steps. I am interested in gameplay programming. The problem is that I am not sure where to learn the skills after the basics. Do you have any advice or maybe book recommendations? Thank you.
  2. Jason.Rideout

    Developing Skills as a Gameplay Programmer

    Hello Ripian. You are correct. I am working on a bachelor's degree in game programming and design. Thank you for the advice. I have started reading programming books in my free time to help broaden my understanding. Is there any specific resource that you found really helpful?
  3. Jason.Rideout

    Developing Skills as a Gameplay Programmer

    Thanks for the response! I have made a few prototypes with Unreal Engine using both C++ and blueprints. I also have experimented a little with physics using JavaScript and drawing to canvas. My more finished project in Unreal is a shooting range that tracks the score and uses both the default, sphere projectiles and ray tracing depending on the gun selection. My other prototypes are pretty basic 3d adventure games that involve collecting items either in the level or in simple mini-games. However, it feels like the gameplay is mostly based on Unreal Engine's defaults. If I wanted to try to make something that is not already implemented in the engine, I am not really sure where to start. For example, a grid-based movement system or overworld map system.
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