Jump to content
  • Advertisement

JohnBolton

Member
  • Content count

    5240
  • Joined

  • Last visited

Community Reputation

1372 Excellent

About JohnBolton

  • Rank
    Legend

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. JohnBolton

    Multithreading issues solved

    The scheduling system in Windows is typical. Thread priorities are not designed to "balance" CPU usage between threads. I doubt you will find that ability in any OS.
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!