Jump to content
  • Advertisement

meeshoo

Member
  • Content Count

    634
  • Joined

  • Last visited

Community Reputation

512 Good

About meeshoo

  • Rank
    Advanced Member

Personal Information

  1. meeshoo

    You Don't Need to Hide Your Source Code

    I kind of disagree with the article. Let's say I make a game, an IAP based one, and then I release its source code together with the game. The 1000 talented and hard working employees company in a country like India picks up the code legally as FLOSS, recreates a new content for the game and releases their own version. New brand, new everything, but the same game. You can't sue them for this, Zynga wasn't sued when they did pretty much the same, but they have to do their code too. From that moment on they can make things 1000 times faster than you and you are broken.    Of course they can do what Zynga did and imitate my game but that would at least give me a head start on the market.
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!