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Talonius

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About Talonius

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  1. Talonius

    Building the SlimDX Installer

    To install assemblies into the GAC at work I use the CmdHelper utility produced by Stephan Brenner. It requires a custom step using InnoSetup, but because of it's flexibility in how you register assemblies it's fairly simple. In my installer if the user selected GAC Installation the custom script is fired at the end of the install process. The script first uninstalls all assemblies that have been signed using the appropriate key (allowing for rapid development of the assemblies without eight hundred copies of minor versions) and then installs all of the assemblies in the destination directory. With CmdHelper this is two lines of shell code; CmdHelper itself is included as part of the installer, and extracted to the Windows temporary directory. I'm surprised that the installers haven't made more progress in integrating managed code management into their feature suite.
  2. Talonius

    GDNet+

    Heh, thanks. I'm not sure I can compete with the other journals posted here. I think some of them should be published, or bound at the very least. :)
  3. Talonius

    Math.

    I have stayed away from programming games because I've always felt that my math skills are underpar. Come to find out my knowledge of physics isn't so great either, but Necreia can himself. :) Anyway, I've bought several hundred books on math. I've got math education through Algebra II but that was .. oh man, uh, fourteen years ago. *sigh* Excuse me, I need to cry. Okay, back. What? You don't cry? Everybody needs a good cry now and then, especially when they realize how far their life has gone with no notable deeds. Anyway, long story short, I've been reading Trigonometry for Dummies. Good book. Combined with the workbook (real problems to try with solutions! I love college textbooks but getting solutions to the example problems is problematic. Pun intended. ;P) I was/am doing really well. However, I came across Beginning Math and Physics for Game Programmers today and I have to say that it's really nice. It moves quickly but that's fine because it combines the math with examples as to when and where you'd use it in code. Knowledge is nothing if not used; worse is knowledge that could be used but remains unused because of ignorance. I hope to make it through this book. It's incredibly hard to study and/or concentrate in my home because of my son, my daughter, my dog, my cat, and oh, the ever nagging wife. (Bleh, the lawn mocks me even now...) (Kidding honey, love you!) I'll be making a cheat sheet of formulas. All you long time game programmers find this stuff easy. I have to sleep at night, and I prefer sleeping without clutching a notebook in my hand as I desperately try to memorize facts and formulaes.
  4. Talonius

    GDNet+

    Whoo. Took a few days for that eCheck to clear. *grumble* Oh well, at least I'm supporting GameDev. Although I may do nothing with my knowledge the very least I can do is support those who would do something with theirs.
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