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MV

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  1. Quote:Original post by MV Quote:Original post by MV Maybe one problem with parametric surfaces is that editing a terrain is a lot more complicated than with heightmaps ? As well as generating the data... I mean for game developpers like me and most people on this forum (I presume) that doesn't have a personal R&D office :D
  2. Quote:Original post by MV Maybe one problem with parametric surfaces is that editing a terrain is a lot more complicated than with heightmaps ? As well as generating the data...
  3. Maybe one problem with parametric surfaces is that editing a terrain is a lot more complicated than with heightmaps ?
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