gavco98

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About gavco98

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  1. Why didn't somebody tell me?

    I don't know how many times I've been in a hire car / new car, and had the conversation with someone over which side the the fuel cap is on (and spent countless minutes stairing in the mirror looking for the thing)   Then last month I was in Australia and they had a feature on the radio talking about things you really should know, but only just found out recently. Someone called in saying that every car fuel gauge on the dashboard has an arrow on it indicating which side the fuel cap is on.   Doh!   Oh, and can I just throw this one out for many people (mainly Americans).  It's "I couldn't care less". You're welcome 
  2. Dedicated Server Woes

    Do you really need a full dedicated server, why not go with a managed VPS? You will have full control over it, but also the backup of having a support team behind you if you screw something up. I wouldn't worry too much about setup - whenever you buy a server (either VPS or Dedicated), it will be configured for you, and PHP, Apache, MySQL etc will already be installed. Although it might be worth learning how to install / configure it, as one day you may wish to upgrade or reconfigure it. Although I would suggest setting up a linux server at home first, so that you can experiment and learn without affecting your love site.
  3. Recommended Scripting Languages

    [quote name='slayemin' timestamp='1329234323' post='4912995'] I've done a decent amount of powershell scripting. It's not true about the license fee. You can use it on other computers. By combining powershell scripts and VMWare's vSphere SDK, I am able to deploy an entire network infrastructure with two mouse clicks (domain controller, sql server, exchange, sharepoint, etc). If you're looking for a scripting language to support your job as a sys admin, powershell is the way to go. It's got a bit of a learning curve to it, but it's not impossible for scripting newbies to pick up. [/quote] How do you go about doing this? From the help, windows has support for scripts disabled by default, I tried to change it to allow all scripts, but it wouldnt change (i guess you need to log in as the admin account?). I got frustrated and learned python instead
  4. Recommended Scripting Languages

    [quote name='Eelco' timestamp='1329174107' post='4912774'] [left][quote]Obviously the choice is going to vary depending on need, which is where im struggling to pick one. I primarily work on Windows based systems, doing everything from system admin to application and web development. [/quote][/left] [left][color=#282828][font=helvetica, arial, verdana, tahoma, sans-serif][size=3]Python excels at both of these; no mention of a particular need for embedded scripting.[/size][/font][/color][/left] [/quote] yes, I was not looking for an embedded scripting language, but rather a scripting language for automating admin tasks and manipulating text files etc. I completely forgot about Python when writing my post, but having read the replies, I feel this is probably the most suitable language to learn. Thanks everyone for all the comments.
  5. I have been reading The Pragmatic Programmer, and it recommends learning a scripting language, and I happen to agree and feel this is a good idea. I have used batch scripts and linux shell scripts occasionally, but think it is time I learned a particular scripting language more fully. What would everyone recommend? Obviously the choice is going to vary depending on need, which is where im struggling to pick one. I primarily work on Windows based systems, doing everything from system admin to application and web development. However, I also occasionally work on linux systems too, so cross platform support would be good. Ideally it would be possible to use the script on a machine without any pre-requisites, i.e installing some sort of runtime. My first thoughts were the following: [b]Perl[/b] one of only a few langauges to tick the cross platform box, but it requires a runtime to be pre-installed. [b]Windows Power Shell[/b] Doesnt require a runtime (at least on Windows 7 onwards), which is a great plus. But then from what I have just read, you need to digitally sign a script (fee) before you can use it on another computer. This shoots it completely dead in the water... [b]Bash / cygwin[/b] I guess I could use bash via cygwin or similar, but again this requires a runtime, so is on a par with perl. How is its ability to interface with windows applications? Any feedback very much appreciated.
  6. Laptop vs Desktop

    While everything you said above is possible, is it what you really need? The main advantage of a laptop is portability and the fact they take up less space. If you are going to be attaching a large monitor, then you are going to lose these advantages already. In order to gain these advantages, you need to make a few sacrifices with a laptop - they are more expensive for a similarly specced system. Also, everything in laptops tends to be integrated into the motherboard, so there is almost no possibility of upgrades, besides memory and hard disk. If a component fails, you will probably need to replace the entire laptop rather than a failed component. (A few months after buying my first laptop, I discovered that the USB ports did not work. It was replaced under warranty, but they included the bill when they returned it, the cost of the repair was about equal to the original purchase price.) I would have a serious think about just how often you will need to take advantage of the portability, and if there are better solutions to achieve this. Do you plan to read while in bed, or watch films on a train once a month? If so a desktop + a tablet may be a better option. If you do anticipate frequently working remotely, then a laptop could be the way to go.
  7. The quote above appears to have became invisible, so here it is below. I cant see any way to edit the original post? [quote name='gavco98' timestamp='1325677600' post='4899557'] [b] How much does Gulf Keystone get paid for its crude sold on the domestic market?[/b] [color=#000000][font=Arial, Helvetica, sans-serif][size=3] As a very rough rule of thumb, the domestic oil price in the Kurdistan Region of Iraq is generally 50% or more below the international price for oil, i.e. approximately $30-40 per barrel.[/size][/font][/color] [/quote]
  8. [quote name='RivieraKid' timestamp='1325505511' post='4898918'] if we can sell at a high price and buy at a low price we make profit. Read about arbitrage [/quote] That's pretty much it. Simple economics, which apply to most products, not just oil. Oil sold to a domestic market is normally cheaper than oil exported abroad. For example, Gulf Keystone Petroleum quote on their website: [b] How much does Gulf Keystone get paid for its crude sold on the domestic market?[/b] [color=#FFFFFF][font=Arial, Helvetica, sans-serif][size=3] As a very rough rule of thumb, the domestic oil price in the Kurdistan Region of Iraq is generally 50% or more below the international price for oil, i.e. approximately $30-40 per barrel.[/size][/font][/color] The same may be true in the US - those producing oil may be able to get a better price by selling it abroad than by selling it domestically. Also, bear in mind different operating costs and oil quality across different oil fields. Oil produced from a land based field in Saudi Arabia will be cheaper to produce than from a deep ocean well in the Gulf Of Mexico. There are therefore many reasons why you may wish to buy oil from abroad and import it, then export your own oil.
  9. Worth a buck

    You will probably find that most people will just click "no" regardless of whether they liked the game or not. Why pay for something if you dont have to? Also, the more bothersome you make paying, the less likely people are to do it. I.e if clicking yes takes you to paypal, where you then have to log in, click confirm a few times, then fewer people will bother paying. You need to make payment as simple as possible. The wallet idea is perfect for this - if users have a preloaded account with you, then when they click "yes", the money is deducted instantly, with no further clicks needed. However, this still doesnt help against freeloaders who simply click no to avoid paying. Perhaps in order to download the games you must be a registered user, and top up a minimum of $10 before you can download your first game. Once you have registered and topped up though, you can download as many games as you like for an unlimited time. Once users have spent the $10 to register, they will consider it gone, and are therefore far more likely to hit "yes", at least until their $10 balance has gone. You will then face the same issues when trying to persuade users to top up, but at least by then they have spent some money... Just remember, every step you put in is a barrier, and people will fall at each barrier. Therefore, the more barriers you introduce, the fewer people will make it to the end goal, in this case paying $1 for the game.
  10. TalkTalk and Xbox live

    It could also be an issue with your router. Try borrowing a friends router, and see if that resolves the issue. I have seen similar problems quite a few times where internet access will drop then re-establish moments later. In every case it has been the router at fault.
  11. Beautiful code

    [font=sans-serif][size=2]Only entomologists find my code beautiful [/size][/font]
  12. Hi [color="#606060"]Gaiiden,[/color] [color="#606060"] [/color] [color="#606060"]It may be helpful to post what technologies are in use on the boards, so people can see if they have the relevent experience. I believe in the past the old GD.NET used ASP, whereas IPB is a PHP based system. Is Gamedev now fully PHP, and therefore you seek PHP programmers?[/color]
  13. Standardised transportation network

    [quote name='phantom' timestamp='1315387318' post='4858535'] Place timed explosive devices into containers. Send containers to multiple locations. Wait for explosions. Cripple whole mail/package delivery network. Watch country crumble. Enjoy 'the lulz'. Also, enjoy your mass unemployment due to a sudden removal of 'unskilled' labour, many of whom won't be able to step up to the new skilled labour required, which would likely require less people and get filled by some of those already out of work but with the 'skills'. [/quote] Multiple routings to each destination to provide redundancy... such a system could even survive a nuclear attack... but not a 13 year old kid in his bedroom performing a DDoS...
  14. want opinions on my UI mockup

    [quote name='speciesUnknown' timestamp='1315316879' post='4858160'] 1) The crosshair. I'm not sure it works, and need ideas for what might be better. 2) Are the overlays too opaque? Should I fade them out a bit more? 3) Are the reload / heat indicators a good idea? The big idea is that slow reloading weapons get a number of red dots (5 being fully reloaded) and that faster firing weapons have a heat bar (green bar shrinks and changes to red) or a recharge bar(bar remains green, and shrinks in size) 4) Is green strikethrough enough to indicate that an objective has been reached? [/quote] 1/3) At first, the placement of the reload/heat indicators make sense, this is the logical place to have them as this is where you are looking, and it saves having to scan the screen to find them when in a battle. However, I cannot think of a single FPS that puts them here, and indeed even military combat HUDs do not place them here, but instead place them to the side of the screen. i would imagine others have done a lot of research on this (particularly the military), and must therefore have found a good reason to not put them here... perhaps due to them providing too much clutter and making the target harder to see and identify. I would stick with conventional wisdom here and locate them elsewhere. Following on from that, the actual crosshare seems a little too large. Typically the crosshare should give some indication as to the spread of the weapon - does your crosshare do so? It suggests that the guns spread decreases with distance, and the projectile drops with distance. Is this the case? 4) While this does work, I think a tick next to each item would work far better, and be much more instantly recogniseable. Is it necessary to display completed objectives, or should these clear once complete to free up some screen real estate? Also, red to me suggests failure rather than an objective waiting to be completed. I would suggest going with a neutral white/grey for remaining objectives, and red for an objective that has been failed or can no longer be completed.
  15. Rejected in job interview because...

    [quote name='Nikke' timestamp='1312288467' post='4843541'] Maybe she put her phone number in your papers and you didn't see it! Always keep your eyes open man ;) [/quote] You're assuming it was a she... looking at HIS legs would definitely get you rejected!