Jump to content
  • Advertisement

Lamont

Member
  • Content Count

    126
  • Joined

  • Last visited

Community Reputation

114 Neutral

About Lamont

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Lamont

    Normalmaps from high resolution models

    I have no problems with Melody. But I use the plugins for Lightwave to make my maps, or ZBrush.
  2. Lamont

    3DS Max is too expensive!

    Yeah, the software will time out after one year. I'd plunk my cash on Maya or Lightwave. Cheaper by far.
  3. Well, the above technique is valid, but it's take a bit further with applications that control the colour pallet and actually do animation. http://www.webtech.co.jp/sstudio/index.html
  4. Lamont

    Best looking 2d game

    I say Street Fighter 3rd Strike... or Guilty Gear.
  5. Lamont

    Game development+Maya

    Artist who know scripting are good to have. They can work more closely with programmers to get tools the other artist need to simplify the workflow.
  6. www.dstorm.co.jp There is a DirectX File export that supports bone animation.
  7. Lamont

    maya exporter

    Go to Alias.com.
  8. Lamont

    Game Art Tutorials??

    Another good place to see and learn things would be CGChat: http://www.cgchat.com/forum/forumdisplay.php?s=&forumid=58
  9. Normal mapping tutorial for Lightwavers... PDF http://www.digitalweapon.net/tutorials/lightwave_normalmaps.pdf
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!