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vNistelrooy

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About vNistelrooy

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  1. vNistelrooy

    DirectX not setting up?

    Is this the PSDK you are using? If not, try donwloading it.
  2. vNistelrooy

    Compatibility with new Versions of DirectX

    You should be able to run it with your D3D. Does your card support shaders? What error (if any) are you getting?
  3. vNistelrooy

    Five Years...

    ...
  4. vNistelrooy

    What do you think about Mideast crisis

    Quote:Original post by Alpha_ProgDes Quote:Original post by vNistelrooy Fucking shit, Syria were pissing their pants when this started, and now they dare to threaten us. Motherfuckers. Olmert, Haluz and Perez deserve to be shot, this was the most pathetic and amateur military operation Israel has ever carried out. Half of Syria should be bombed into oblivion for each and every threat like that. LOL. When everyone was telling you that, you pretty much said it was justified and well-deserved. Poor you. In fact, the fact that you even bothered to mention bombing another nation shows you've learned nothing from this particular war and deserve to be with Olmert, Haluz, and Peres. What? I think that the campaign was justified, all I said was that it was amateurishly executed. Poor you, misunderstood me... [headshake] Quote:Original post by Alpha_ProgDes Like I said before, stop being bad-ass bully and help your neighbors and you'll won't need to worry about rockets crossing your border Oh yeah, I will remember that. Don't worry, I will be nice and throw myself into the sea tomorrow morning.
  5. vNistelrooy

    Help needed - Reading in DDS textures

    Use source tags.
  6. vNistelrooy

    Can anyone confirm that WinVista works on nForce4 chipsets?

    My nForce 4 SLI Intel Edition runs Vista just fine. I'd wait with D3D10, you won't be able to create any HAL devices, only reference with current hardware.
  7. vNistelrooy

    FaceGen - Make/Post Your Face Challege!

    Quote:Original post by Jarrod1937 Quote:Original post by vNistelrooy I used to play with it when playing Oblivion. You can also import those faces into Oblivion. i knew they were working on such a thing but i didn't know they succeeeded... but then again the last time i checked was after i released my texture mod... which has been a while. Yeah, I've recognized you. I used to use your mod, well done!
  8. vNistelrooy

    What do you think about Mideast crisis

    Fucking shit, Syria were pissing their pants when this started, and now they dare to threaten us. Motherfuckers. Olmert, Haluz and Perez deserve to be shot, this was the most pathetic and amateur military operation Israel has ever carried out. Half of Syria should be bombed into oblivion for each and every threat like that.
  9. vNistelrooy

    FaceGen - Make/Post Your Face Challege!

    I used to play with it when playing Oblivion. You can also import those faces into Oblivion.
  10. vNistelrooy

    Good Nature Pics

  11. vNistelrooy

    What did my mom do to her computer?

    Quote:Original post by BlueShizz If your mom stores tax data on the HD, or you have any other important data on it, I highly recommend taking it to a professional or somebody who can backup the data, then you should reformat in safe mode You don't need to be a pro to take out the HDD, plug it into another machine and backup. [wink]
  12. vNistelrooy

    What did my mom do to her computer?

    The power on on power restore is a BIOS settings you can change. As for Windows, I suggest reinstall. You can try to see where it hangs by modifying boot.ini and adding the /bootlog flag (something like that), the log file is saved in the Windows directory.
  13. vNistelrooy

    Problems to get the Water Rippling

    Quote:Original post by Xmon Quote:Original post by Anonymous Poster Thanks vNistelrooy but isn't it a real FPS eater to render the scene 7 times per frame ? Once for the real, 6 times for the cube map. Isn't there no other way to get texture rippling? A nice way to get ripples is to create a bump map whit a coulpe of sine wave functions and alter the normals whit it. So? This is a way to generate the normals, but what about reflections/refractions?
  14. vNistelrooy

    Problems to get the Water Rippling

    You don't need all the 8 sides, 7 would be enough. EDIT: Oooops, there are 6 sides to cube map. You only need 5... [smile] Render to low resolution cube map. Render with fov set to 180 degrees so you can render the cube map in 2 passes. (Tricky)
  15. vNistelrooy

    Problems to get the Water Rippling

    You need more than the cheap reflection you are doing now. Render the scene to a cube map and draw the water with a pixel shader that does cube map lookups based on the reflected ray from the water at each pixel. Modify the water normal at each pixel (rippels) and you have your deformed reflection.
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