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  1. The reiterpret_cast does compile but the program crashes on that particular line so it doesn't really work for me unfortunately. The boost library was confusing and I couldn't get it to work at all. It also seems a bit overkill for something which I see should be quite simple. Is there not an easyway to iterate through p->data (data being and unsigned char array) and add -127 to it and store the result in a signed char array?
  2. Hey all, In RakNet, packets of data come with the data stored as an Unsigned Char. I'd like to print this data using a function that requires data passed to it as a signed char. Anyone know how to convert an Unsigned Char to Signed Char? I've searched everywhere and can't seem to find anything. Cheers, 6
  3. Ahh, so the big ones do you use a 'typical' database after all. After a bit more searching i found this DevMaster Link which has a table of advantages and disadvantages of using Database's vs Flat Files. Never even thought about using flat files, but now that i think about it, it makes pretty good sense. As long as you don't want to run complex reports on the data that is. Cheers, 6
  4. Hi all, Does anyone know what type of database connections they use in online games such as WOW, Guildwars etc? Is it just a normal ODBC connection or something more complex? Thanks 6
  5. What should I learn ?

    If you want to create your own 3D modelling program then you'll need to learn a whole heap of Math first of all. I'm not exactly what kind of math but if you want to perform boolean operations on 3 dimensional objects then I would say you'd need math at least a degree level. Then you'll obviously need to pick up a programming language such as C++ which is the most obvious choice. Once you've learnt that you can get into Opengl which is the most common graphics API for modelling programs. To make up all the buttons for the gui the choice is yours really, but you could use something like wxWidgets. All in all, its a lot of work, but good luck to you if you're really set on trying.
  6. Textures for Game devs & 3D artists

    Personally, I think this is a great site. The textures may very well be expensive for amatures to use especially if you are in he early stages of developing you game, but you get what you pay for, an in this case it seems to be quality images that robbriscoe has obviously spent a lot of time on. I can't tell you how long i've been playing around in gimp trying to make some good looking textures for my game, only to scrap them when they didn't turn out the way I wanted. Wasted time that could/should have been much better spent on programming. I'm not an artist, so I welcome this site and think the cost pretty reasonable. 6
  7. Assets required

    Another trick you can use is to make two textures per object, therefore doubling the number of different buildings. Another idea I had was creating individual objects for the components of a house, then sticking them together in the game. For example, a house could be two stories tall, has a porch, a roof, windows and a chimney. Create these objects indivually and then build a house in your game out of those parts. The next house you place in game could have the chimney and porch on a different part of the house and perhaps different textures. So out of only a few building blocks and a couple of different textures for each object, you could potentially have hundreds of different looking houses.
  8. OK, after a bit more searching it looks like the enquirer did get it wrong after all. So, DX9.L is shipped with Vista which will allow non-DX10 content to be displayed, but at a reduced framerate. Right, that clears a few things up. I'll never trust the internet again.
  9. Quote:Original post by Moe I would question your sources. I have heard many times that DirectX 10 will NOT run on vista. You're right it won't, but thats why DX9.L is being developed, so you can run DX10 games on XP. Quote: EDIT - Something else to keep in mind: If you have DirectX 10 capable hardware, chances are it is going to be faster than any DirectX 9 hardware. So who cares if it runs 10-15% slower - the faster next generation cards will be more than able to pick up any slack. Very true, but then if I was to use the same card on XP it would run faster than on Vista. so in effect, you're spending more money on buying a new Video Card and Vista to get less performance from just buying a new card and using your old XP with DX9.L
  10. Not sure if this has been posted before, but there are a couple of interesting postings on The Inquirer. The first is about Vista running current games slower than XP, which isn't really surprising: Link But the second is about DirectX 9.L which will allow DX10 games to run on XP!! So tell me, whats the point of going to Vista now?? Link
  11. Warhammer 40K tabletop

    Before buying any units, I highly recommend going to a Games Workshop first and talk to them about playing a game. They'll be more than happy to go over the basic rules and play a small battle with you. Once you've played a few games with different factions, and you still like the mechanics of how the games play, then you'll have a better idea of what to buy.
  12. Uwe Boll's films: Excellent.

    Well, last Friday night I hired Blade3 and BloodRayne on DVD. Blade3 wasn't too bad although a little predictable, but BloodRayne was just freaking awful!! I've never seen a film with such hamy acting. He really does make bad films, but instead of admitting that fact, he likes to beat people up. I don't get that mentallity at all. I think he should give directing and just take up boxing as his profession.
  13. Made the switch to Opera

    I've been using Opera for about 4 years now and absolutely love it. The only problem I have with it is that some ActiveX pages aren't displayed/work properly. Downloading a demo from Fileplanet for instance won't work unless you have a specific opera plugin installed. The nicest feature i think is the zoom in/out keys using '9' and '0' as it scales images as well as text.
  14. One reason i love Americans...

    A while back here in NZ, a local pizza place was having a competition where you could win a petrol powered blender. I thought that was pretty mad machine. Crazy Blender
  15. Your favorite fantasy book series?

    My fav two trilogy's are The Bartimaeus Trilogy and His Dark Materials Trilogy. Both are actually aimed at teens, but like Harry Potter (which is also cool) older people can get just as much enjoyment out of them. And while not really a series per se, China Mieville's 'Perdido Street Station' and 'The scar' are must reads.