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About Jernej.L

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  1. Jernej.L

    sync area partitioning

    Has anyone considered a implementation of this? the graphics look promising: http://www.sciencedirect.com/science/article/pii/S0305054801000338
  2. Jernej.L

    sync area partitioning

    I asked for a suggestion on which algorythm to use to partition the world into these zones based on where players are, i understand the concept but not what algorythm is generally used to calculate these zones.
  3. What are you guys using to partition areas into sync areas based on players? i need to partition my players.. so that basically i prepare sync data for these areas and just pust the updates to people in one areas, now what are the most popular approaches? Thanks.
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