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djsteffey

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About djsteffey

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  1. djsteffey

    How much longer can Trump/Trumpism last?

    Trump has absolutely nothing to do with amending the Constitution. That is a power of the House and Senate or a power of the States if enough of them would vote one forward. If you want to disparage him, and there are plenty of things to disparage, at least do it with some thought and not rattle off vague things like "he will amend the constitution so he can serve more than two terms" stuff which is just factually incorrect. Maybe you want to say something like he just will refuse to leave office when his term is up. But even stuff like that only works if people will listen to that, accept it, and back him up on it. Which I would find highly unlikely. A large portion of his base very much believes in the constitution and would in no way support this. IMO he won because Hillary was just *that* bad. Imagine, no matter how bad you think he is, and he is in some respects, he *still* beat Hillary. And the easy thing to do is blame it on sexism, racism, *ism.... While it is probably true that a certain percentage of people voted for Trump because he wasn't the woman, is it any less sexist to vote for Hillary *only* because she was a woman? Because there was plenty of that talk going around that people should vote for her because she is a woman. Regardless, we had two very bad choices. I would just like to see him get credit when he does good, and get the blame when he does bad. Get behind him and help him when he wants to do good. Oppose him when he wants to do bad. Instead, all we get day after day after day is bashing, hope he fails no matter what, etc....its getting old.
  2. djsteffey

    Grass Munchers

    On Google Play at https://play.google.com/store/apps/details?id=djs.game.slide Grass Munchers is a unique casual puzzle game where you must guide your animals around the farm to munch all the grass. The fast pace of play and nearly endless levels will keep you munching grass....until the cows come home.Features:- Easy swipe controls- 10000 unique levels- Leaderboards- Achievements- Unlockable Animals- Powerups- Retro pixel art- Upbeat musicHow To Play:1- Swipe left/right/up/down to move all animals in the direction swiped.2 - Animals will continue munching grass in the direction swiped until they hit an obstacle.3 - Munch grass until no moves available to complete the level. Earn stars and coins based on how much you munch.4 - If you get stuck then you can use the Grass Powerup to regrow grass on a dirt tile.5 - Use earned coins to purchase new animals and powerups in the shop.
  3. Finished my third game for the Play Store. Give it a try and give me some feedback. [url]https://play.google.com/store/apps/details?id=djs.game.zero[/url]
  4. djsteffey

    To Callback or not to callback

    callback seems fine for this. or just in the command that needs it, have an additional member variable such as m_command_has_executed with a get_has_command_executed() member function. Have the original object that created the command maintain a reference to the command. On the next tick when the object runs its update() method, have it check the last_enqueued_command->get_has_command_executed() to see if it already ran. but don't see how that is really any much better than a callback function. just another way.
  5. djsteffey

    Tiled SDL 2D Tilemap Glitch

    that may be the case, however, you are using some kind of camera somewhere that has floating points as its position. what framework are you using? SDL? SFML? ultimately underneath that framework is OpenGL. And you may be giving the tile positions in "ints" (although it is a float hence the xxx.00000), but the transform done by the camera the location on screen ends up being in floats with actual values past the decimal. I used SFML before in my life. Look into using a sf::VertexArray (or whatever it is called) to do a mass tilemap drawing. It is more efficient and will clean up those problems. If you are using SDL then someone else may be able to help you.
  6. djsteffey

    How to learn the math necessary?

    this has always been a great resource for game dev math. it is a very long youtube playlist. each video on the order of 5 to 10 mins
  7. djsteffey

    Tiled SDL 2D Tilemap Glitch

    floating point precision. please post the code with the snippet where you do the actual drawing.
  8. djsteffey

    name change?

    thanks. taken care of. any way to change the username used for login as well?
  9. Is it possible to have the username changed but attached to the same account? I have been a member since 2000 but wish to have my username (and display name if different) changed to reflect what I use on all other sites that I frequent. I know I could just create a new account, but I don't want to abandon this one from 2000.
  10. In agreement with MMK, you may want to rethink the title of your post. I clicked to take a look with the expectation that you were just looking for a small modification to an existing code base. That is not the case here.
  11. djsteffey

    Leaderboards Without a server?

    I urge extreme caution against letting the client connect directly to the database. If you do then a modified client can connect to the database and issue *any* database command it wants, such as delete the whole thing. If you have a server, even a very cheap one, that the client connects to, it shields your data from the client. You could also do some kind of detection on the server when a client submits a score as well to ensure it makes sense. For example, in a racing game, if the client said it completed race #5 in 4 seconds, you know that is impossible and discard the score without recording it in the leaderboards. You have no such option if the client directly connects.
  12. Lucky 13 Just released my second Android game this morning. Lucky 13!!! Isn't 13 the luckiest of all the numbers? Give this game a try and find out!!! Give it a try and let me know what you think or ways to improve. This is a casual block matching game with mechanics simple enough for a beginner.This is a cerebral block matching game that will require strategy in order to complete.Play:- Touch a block with at least one neighbor of the same value and color- All connected blocks of the same value and color will collapse onto the clicked block- All other connected blocks will disappear and be replaced with random new blocks- The collapsed block will increase its value by one and color accordingly- If you can get to 13 then you win!!!Features:- Casual gameplay with quick mechanics for fast play- Four different board sizes to master- Soothing music- Slick graphics- Google Play Leaderboards- No internet connection required (only for Leaderboards and IAP if desired)- IAP only to remove Ads and unlock larger boards
  13. djsteffey

    Ultimate Prepper - 2d mobile survival clicker game

    ok then. sounds good. I just *hate* games where there is some kind of competition (such as global leaderboards) where a non-payer has absolutely no chance. I do understand the need to monetize though so if a game lets a payer do something faster (maybe gain XP for an RPG or dress in a fancy costume in the game) then I am ok with that. Good luck to you with your game.
  14. djsteffey

    Ultimate Prepper - 2d mobile survival clicker game

    do you have leaderboards? if so then this is very much in the category of pay to win and not even close to balanced that non-payers have a chance.
  15. I am a professional and certified Network Engineer for a large telecom in the US. I do limited programming at work but do a lot of hobby stuff on my own and consider myself very proficient. I also have a Bachelor's and Master's degree in Computer Science. My daughter (almost 10 years old) has expressed to me that she would like to learn to code. And that has me nerding out lol. I would like some feedback on what language would be good to start with. I am very proficient in C, C++, C#, Java, and Python so one of those would be best. I do not want to use just one of the visual editor WYSIWYG editor or anything like that for programming. Just an IDE and compiler/interpreter. I was thinking Java might be the one to go with. Any suggestions?
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