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      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

bishop_pass

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  1. The US does not have the density of many other nations, and it has an existing infrastructure that works very well for 99.99% of the population. Cost vs. added benefit is part of the underlying reason. A small country with bad telephone service to begin with has a lot more to gain for a lot less money to deploy an effective cellular network.
  2. Quote:Original post by vNistelrooy 15 is a good age for programming, nothing wrong with that, only you need to be able to understand math quite well for 3D game programming. And if you aren't good at math, I suggest studing math. School teaches math wrong. Or they did anyway. Study programming and 3d programming. Suddenly you'll be good at math because it will be a priority. It's called goal directed learning.
  3. Quote:Original post by Boris Karloff False. It is pretty decent, though, especially if you enjoyed the album. The animated sequences are fantastic, especially during The Trial. Oh yeah, and Bob Hoskins deserves an award for the huge amount of dialogue he delives so perfectly. What were you saying earlier to me in this thread?
  4. Wikipedia's List of Western Movies has a fair number, of which I've added some myself. I generally prefer the recent ones, due to the higher production values and greater on location shooting, as well as the rules which forbid killing of horses as was done in the older movies. Ones on the list that I like are: Dances With Wolves, The Desperate Trail, Tombstone, Jerimiah Johnson, Lonesome Dove, Open Range, Silverado, and Unforgiven. Among the better actos in Westerns are Robert Duvall, Sam Elliott and Costner (yeah, Costner is pretty good in a Western). Tom Selleck's Crossfire Trail is pretty good as well.
  5. Quote:Original post by twix All you've really said so far in this thread is that there's no standard metric to determine who is an expert programmer. That's pretty much self-evident. So, we've been talking about subjective measures of programming skill, and what 'expert' means to each of us as individuals. Care to chime in? Not really. I already had my say earlier in this thread and as of lately, this thread just seemed like a good example to use to express a more general opinion as well.
  6. Quote:Original post by twix Even if we assume that that's true, there's no need to try to force a thread into the format of a category-free discussion. It's not about being category free. It's about stretching the notion of discussion of what an expert programmer is a little bit beyond the boundaries that a thread like this typically falls into.
  7. Quote:Original post by JesseT I liked The Ninth Gate for several things. One, it's dark atmosphere portrayed a sense of forbidding evil lurking behind the scenes. Two, I liked the main character played by Johnny Depp--he was your classic anti-hero. And the scenery in movie was excellent, something you would expect from the director Roman Polanski. I liked that movie as well. I have it on DVD. I just like the atmosphere combined with the hunt/puzzle nature of it.
  8. Quote:Original post by FridgeRaider The three best westerns(while were talking about it) 1. Hangem High 2. The good, the bad, and the ugly 3. young gun series Hmmm. I don't know. How about Silverado? How about Open Range? How about Lonesome Dove? Robert Duvall's in two of those, and some say, including Duvall himself, that Gus McCall is his best character.
  9. Quote:Original post by JesseT By attempting to change the subject and trolling posters on the thread. I don't understand. 1) I stayed within the guidelines of the original poster. 2) I'm trying to have discussions with people about movies. What's the problem? Anyway, if you answered my question about hijacking, it stands to reason that you could answer my question about why you liked The Ninth Gate. Or would you rather discuss hijacking over movies? Your choice.
  10. Quote:Original post by Samith I like spaghetti westerns but don't know of any besides Sergio Leone's movies. Maybe you know some good westerns? I also like Gunfight At OK Corral which isn't a spaghetti western. I have yet to see Butch Cassidy And The Sundance Kid which I hear is really good and I still haven't seen The Wild Bunch which I also hear is really good. What is it you like about Spaghetti Westerns over, say, the Westerns that are produced today? There's also a third kind of Western, and I would call that category the Old Western.
  11. Quote:Original post by JesseT Stop trying to hijack the thread. How did I hijack it?
  12. Quote:Original post by JesseT 1. The Ninth Gate What did you like about that movie? The old tomes? The cerebral hunt? The unlocking of the supernatural? The puzzles?
  13. Quote:Original post by twix bishop_pass, are you implying that fitting things into categories somehow impedes sharing and teaching? [rolleyes] When that's the main thrust of one's discourse, yeah.
  14. Quote:Original post by Hedos I never said nor meant that [disturbed] In fact, I agree with you. Then I might suggest one movie (or five) and tell you why I think my suggestion/s are worthy. Or I might ask you what kind of movies you like, as opposed to what specific movies you like. What kind of movies do you like?
  15. It sure seems like there's a lot of fitting things to categories in the Lounge. Fit a definition to what an expert programmer is. Fit a list of movies to your favorite set of movies. Fit an insulting stereotype to a political ideology. Fit your response into the format of the original poster's intent. Fit your discussion into the context of a debate. Fit your response into a set of words that won't get your rated down. It just seems to me that discussion should be to share, teach, whatever. I mean, isn't the definition of what an expert programmer is largely useless?