Gpoliece

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About Gpoliece

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  1. Ripping LPs and Cassettes

    I use a cable between my stero and sound card and i've never once had a problem. The only challenge is fixing the sometimes poor quality of a Cassette. Thanks for ingnoring my typos gpoliece
  2. More blender woes

    In case you were still looking for a blender uv texture map tutorial. This might be helpfull. http://www.yodasworld.net/blenderTuts/partTwo.html Gpoliece
  3. My Blender--DirectX Tutorial

    I just got done going through your first tutorial and i want to say thanks for your hard work. The tutorial was really helpful. Gpoliece
  4. Anyone know what happend to this site?

    Thanks again to all who helped find information about the site. Just to give you an update the site is back up now. Gpoliece
  5. Anyone know what happend to this site?

    thanks for helping out in the search for information. Gpoliece thanks for ingnoring my typos.
  6. Anyone know what happend to this site?

    thanks for the info once again. does anybody have a way of contacting the site creator to let him or her know that there site it down. any help would be appericieated. Gpoliece thanks for ingnoring the typos.
  7. Anyone know what happend to this site?

    Thanks doody for the info. Gpoliece Thanks for ingnoring the typos
  8. Anyone know what happend to this site?

    thanks for the info. Gpoliece thanks for ingnoring my typos. [Edited by - Gpoliece on August 14, 2004 8:34:20 PM]
  9. I was just wodering if anybody knew what happend to the site. www.ultimategameprogramming.com any information as to where this site went would be appericated. Gpoliece thanks for ingnoring my typos
  10. Blender and Directx Question

    Thanks for the info. Is there a simple file format that can export the lighting effects used by blender? [Edited by - Gpoliece on July 13, 2004 9:13:15 PM]
  11. Lightwave 3d

    This thread might be helpfull. http://gamedev.net/community/forums/topic.asp?topic_id=202348 Gpoliece
  12. Blender and Directx Question

    Is there a way to incorperate the .blend file directly into directX or is it better to convert the file first before incorperating it into directx? Any help would be apperciated. Gpoliece -------------------------------------------- You'll have to excuse the spelling erroros. I'm not verry good with grammer. --------------------------------------------