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About OrcishCoder

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  1. OrcishCoder

    2D in Direct3D using Textured Quads

    I got the answer already. It is because draw in triangle fan form. Just ignore my question.
  2. OrcishCoder

    2D in Direct3D using Textured Quads

    Nice tutorial. Thank you!   But I have a question: Why there is only 4 vertices to build up 2 triangles? Should not it requires 6?
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