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About Thr33d

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  1. I ran into the same sort of problem a week ago - I found I was rendering a spritebatch each frame (drawing text to show the framerate). Somehow this was trashing my renderstates... maybe you can pare down your code to just draw the model on screen. Assuming it then works, it may help isolate the issue. Good luck! -M
  2. What did you get for Christmas?

    Most memorable: A Gerber Machete + sheath A snes->usb controller Each make me feel warm and fuzzy :) -M
  3. Deferred lighting and instant radiosity

    I'm curious, after seeing this one http://www.infinity-universe.com/Infinity/images/stories/Journals/DeferredLighting/def_lighting_9_med.jpg whether ambient lighting would benefit from (a) poisson distribution or (b) regularly placed grid of lights using "manhattan" distance formula for attenuation. I'd guess either way would result in a more natural/even lighting of the scene (although it's pretty good already) my 2 cents -M
  4. Cheap projectors?

    On that site, www.projectorcentral.com they have a *very* nice projector calculator, with manufacturer specs for *lots* of the projectors out on the market today. You can interactively adjust the screen size, projector zoom (yeah, they usually have between 1.2x and 1.5x zoom on the lens, makes the image bigger) and projector position. It'll also tell you the lumens output, and how much ambient light is tolerable. So go check it out! Calculator Pro on projector central Really, it's a great site. Go check it out. -M
  5. Cheap projectors?

    projector central seems to suggest that the Sanyo z4 and z5 are excellent projectors, 1280x720 res. You can find the z4 with a 90" screen at b&h photovideo for $1000 package. If I were getting a projector, that's what I'd get. It has horizontal and vertical tilt lenses too, so you (ideally) won't have to deal with cruddy keystoning. -M
  6. Web Hosting

    Go buy the book "48 days to the work you love" by Dan Miller. It's very good :) Currently reading it, loving it. And be prepard to make finding a new job, your new full time job (read 40 hours/week) -M
  7. Cyclic noise function

    Check out the noise section at wikipedia for some good info. The most popular function for this type of thing is called "perlin noise" Many good reads for perlin noise already exist, and are but a google search away. -M
  8. MCTS (Microsoft Certification)

    First step outcome: *me realizes that amazon book reviews probably has answer to last question* *me reads reviews* *me is satisfied* *me buys books for exams 70-536, and 70-526* Thanks ya'll, I'll let you know when I take the test how that goes :) Laters, -M
  9. MCTS (Microsoft Certification)

    Thanks for the reply, Alpha_ProgDes Since I plan to buy this book today - I was wondering, any input/comments about the book/kit. MCTS Self-Paced Training Kit (Exam 70-536): Microsoft .NET Framework 2.0 Application Development Foundation 35 bucks, see the link in post above. Thanks! -M
  10. MCTS = Microsoft Certified Technology Specialist Hey guys, I'm planning to hone up my rusty programming skills over the summer and hop into an entry level programming job. I was hoping to get input from people who already have some sort of microsoft certification. I'll list out my plan below, and I'd appreciate it if you have any suggestions of comments. General commenting on the value of getting the mcts is also welcome, but not my primary interest. Bear in mind that I'm getting the certification more as a "directed study" sort of thing, if you will. I have a background of vb6 (from highschool), c++ (basic class, college), java (3 classes in college), and vb.net (1 class, college), as well as some dabbling with c# (which I greatly enjoy.) I did very well in all the classes and later was a paid tutor for several of them. I currently work as a software tester (no coding though) and am coming up on 4 years. I have several (2) years of IT/IS experience as well. About the certification: It looks like the MCTS is the first rung on the ladder. I figure I'll get the 3 of them (web, windows, and distributed) and I hope to hop into a job after that (nearing end of summer.) I plan to order the book MCTS Self-Paced Training Kit (Exam 70-536): Microsoft .NET Framework 2.0 Application Development Foundation and go from there in getting each of the 3 mcts certifications (web applications, windows applications , distributed applications) So, I'd love your input on the process, and any recommendations! Thanks in advance, ya'll! -M p.s. If this isn't the best place to get replies of the sort that I desire, admins, feel free to bump this around to another forum category. [Edited by - Thr33d on August 31, 2007 11:51:43 AM]
  11. Maya

    I believe Maya personal learning edition (Maya PLE) is *still* available for free download, if you aren't doing anything commercial with it (yet). If you're hoping to eventually use another version of Maya, you might seriously consider using Maya PLE. linky to Maya PLE HTH, -Michael g.
  12. So... I'm going to buy a laptop/notebook

    Thanks jfclavette! Looks like the Dell Inspiron 6400 might be the best "value" and it looks like I should probably plan to spend right around $1000 (which I guess I will). Here's what looks like what I may end up going for. The only change I might make is moving up to Vista Business (instead of home basic). That's $99 additional. Here's the info: I'd appreciate it if anyone could enlighten me to any advantages I might have in Vista Business over the Home Basic edition. I value any other suggestions ya'll may have to offer. -Michael g.
  13. So... I'm going to buy a laptop/notebook

    This seems to give the answer to the Intel and AMD laptop processor information. Am I reading correctly when I see that currently the best stuff is: Intel: 1. Core 2 Duo 2. Core Duo 3. Core Solo processor AMD: 1. Turion 64 X2 2. Turion 64 3. Sempron ... I'm assuming I want the Core 2 Duo or the Turion 64 X2 in whatever I get. (Tried to do some research - please correct me if I'm wrong) -Michael g.
  14. Alright - I plan to buy a laptop within the next several weeks. It's main purpose will be programming using ms visual studio. I'm currently working part time and attending school full time, so funds are rather strapped. I've been out of the picture in terms of CPUs, chipsets, etc, for the last two years, so I'm coming to my fellow gdnet peeps for advice/links. First item: A link or list of Intel's and AMD's recent CPUs, with timeline and some specs. Preferbly filtered for laptops. Second item: System recommendations, perhaps including a link to an example of what you're talking about. Otherwise, just recommendations in general (e.g. AMD sucks on laptops - get an Intel...blah blah blah... performance... blah) (recommendations that would be particuarly nice - CPU, video card, vendor, windows vista home basic/premium/business) The limiting factors: I'm *hoping* to spend only ~$700 (yeah, I'm poor) I'm willing to entertain ideas that range up to ~$1000 dollars I plan to buy the system *soon*, within the next 2 or 3 weeks. If there's a really good reason to buy one sooner, I'll do that. Ditto for buying one slightly later. Thanks guys! -Michael g.
  15. Seamless Image

    The method he uses is specific to perlin noise (or other, hierarchially built, procedurally generated images) Perlin noise is generated using basically "multiple passes", each one having higher frequency information than the last. For example, a 512x512 resolution image would first have (for example) a 1x1 perlin noise "texture", then a 2x2, then a 4x4, then a 8x8 ... up to 512x512. Each of these images is stretched (interpolated) across the entire 512x512 final texture. The layers are added together (weighted, lower frequency gets higher weight). This creates "coherent" or "gray" noise. Because of this "multiple layers" "multiple frequency levels" idea, by copying the left and top edges to the right and bottom edges, the low->high frequencies are then continuous. In a "traditional" image, no such equal distribution of frequencies is as readily available, and making images seamless using "his" technique for seamless perlin noise (which is standard for perlin noise) would prove to be much more involved than just copying border edges. The only practical place this would prove particularly useful for seamlessness (that I can think of) is skyboxes, and reflection maps, when using cubemaps (or the equivalent). (edit) To sum it up for you - "his method" is the standard for making perlin noise seamless. If you're using perlin noise generation techniques for creating your clouds, then you're pretty much done. If you're trying to make *any image* seamless (for example, photos, or create a seamless texture from a photo) read below. -M p.s. A "common" way to make images seamless looks like
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