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Presh

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About Presh

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  1. yzzid yes it all the code now works thanks to you. I've now been able to import my own animated skinned meshes which is great and I've just finished reading the directx sdk tutorials and some of the reference doc. I think I'll probably do as you suggest and take a course on it though. Cheers mate for all your Presh
  2. Sorry for bugging you yzzid, I notice earlier you mention the directx control panel. For some reason I don't have the directx control panel under my windows xp control panel. Jim mentions it in his book also. Is this meant to be there during directx sdk installation? Also is there a decent directx book you could recommend as to learn some basics from? cheers Presh
  3. Just out of curiosity, should the D3DCREATE_MIXED_VERTEXPROCESSING flag work with a card that doesn't handle hardware vertex shaders? I also noticed Jim has a commented out line in direct3d.cpp with the D3DCREATE_SOFTWARE_VERTEXPROCESSING flag replacement. Sorry for been an idiot. I guess I have a lot to learn. thanks again Presh
  4. yzzid Oh man I can't say how much I appreciate you helping me out. My graphics cards must me pieces of cr*p (laptop=ati radion mobility and brand you hp desktop with unknown card type). Thanks to you I can finally get on with learing directx and importing my skinned meshes! yippeee cheers mate Presh
  5. Hi guys Like i said i tried it on two different machines and they both crash out. Even the precompiled executables crash out. Also I have no problem compiling and running any of the directx samples. I even uninstalled me directx and installed the directx sdk included on the books CD. I'm running windows xp (on a laptop and also tried on a desktop). I have no other problems at all running any executable or games. Someone else must have this problem also. When I use the debugger it crashes out stating: Unhandles exception: C0000005: Access violation The debugger stops on this line: g_pD3DDevice->CreateVertexBuffer(sizeof(BackdropVerts), D3DUSAGE_WRITEONLY, BACKDROPFVF, D3DPOOL_DEFAULT, &g_BackdropVB, NULL); The only example from the book I can get working is the x-file frame program. Man this is annoying as I bought the book to learn directx animation and therefore don't know enough to debug it. Thanks for your replies guys
  6. I thought the same and I uninstalled and then reinstalled the sdk. That didn't help any. Besides I tried it on my other computer and the precompiled demo executables on the books cd failed also. Its strange because the directx sample code all compile and run correctly. I've emailed Jim to see what he suggests. thanks for yzzid
  7. Hi all, I recently purchased Jim Adams book 'Advanced Animation with Directx'. However when I try to run the demo executables my machine crashes and asks me if i want to report an error to microsoft. I then tried it on another machine and get the same errors. I then decided to recompile an example code myself. The examples compile and build with no errors but still they crash out on me. Does anyone else have this problem and if so do you have a solution for me? thank u, any help would be great Presh [Edited by - Presh on August 3, 2004 4:57:38 PM]
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