hello im currently lost and i need some direction.
Im trying to create a small game for fun and mainly For my Son.
Since he always want to know what i was doing,i decided to show him by create one with him, he loved the idea.
So here i am trying to build a small spaceship Race game. Im not a big programmer, in fact i'm a 2d/3d game artist with a bit of scripting experience, (Maxscript, xml and Blitz3d) But a LOT of good will( and some "pressure" too ).
Some my Main Problem is this.-I need a Language and ideally an engine.
- do you think its feasable?
-do you think i absolutly need a team with me?
i may be a bit utopic but i think the effort could bring a lot of fun here.
//Here what i'm looking for
- Efficient and widely used language. i dont want to spent 4 month finding
- Good community if possible.I dunno why but i this karma that push me to
-French help If possible since im from Quebec. Its always better to find tut in your own language.
( i know it may be a bit too much but asking is still free to my knowledge)
- i Dont care for latest "next-gen" feature. i dont care about HDR and so on.
you'll understand when you'll see the end of this post. I will add screenshot and Vid of what i'm looking for.
- Free/open-source Tool/API/Framework etc.
//Here what i found
-C# sound interesting.
-Microsoft XNA look like a good alternative. Seem "easy" enough and a lot of help for newb like me.
-Irrlicht engine look helpful too.
//Here what my game should look like. kinda
-Gameplay wise, Its really simple. Do the track with less time possible. and even
that is not necessary.
-Input. Up arrow (w): go forward
Left arrow (A): turn Left
Right Arrow(D)L turn right
i made one level in 3ds Max.
Graphic are mainly inspire by nintendo look ( mario Galaxy) and Little big planet for the childish feel
Small Video Take a look at. Still made with 3DS Max viewport.
Small preview vid
Thank for all you help and/or advice
I'm sorry if i make my thread in the wrong section. Moderator feel free to move it to a appropriate section.