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About TomH

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  1. I'm disappointed this article is not actually about unreal engine (as other have already pointed out it's really just marketing material for PVS-Studio)   The marketing material is interesting and reads nicely, but it would IMO have been more trustworthy, with a name/ description/ introduction that identified this article as a use case for PVS-Studio on large projects. (I guess what I'm trying to say is I would have preferred the article not to pass itself off for something it isn't)
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