Jump to content
  • Advertisement

murst

Member
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

122 Neutral

About murst

  • Rank
    Newbie
  1. Hi, I'm having a problem getting the name of the frame of a .x file. For example, my .x has: ---------------------------------------------------- Frame frm0 { ... } Frame frm1 { ... } --------------------------------------------------- is there a way in DirectX to get the names of the Frames? Basically, some function/property which will return frm0, frm1, etc. I know there is a Frame() class, but I can't find any info on how to actually load anything in it (VS help isn't very helpful). An example would be extremely helpful (in any language really, although I'm using C#) if its not too much trouble. Thanks. Filip Stanek
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!