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About murst

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  1. Hi, I'm having a problem getting the name of the frame of a .x file. For example, my .x has: ---------------------------------------------------- Frame frm0 { ... } Frame frm1 { ... } --------------------------------------------------- is there a way in DirectX to get the names of the Frames? Basically, some function/property which will return frm0, frm1, etc. I know there is a Frame() class, but I can't find any info on how to actually load anything in it (VS help isn't very helpful). An example would be extremely helpful (in any language really, although I'm using C#) if its not too much trouble. Thanks. Filip Stanek
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