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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

TheCropolite

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  1. Hmm, this certainly looks much better than doing revision and procrastinating on facebook.. I'm in! (btw, does anyone know if it's possible to get back an old account if I don't have access to the email address anymore or remember the password?)
  2. no, Sony isnt two faced, because Homebrew on the PSP is a double edged sword. The Homebrew thats been released on it is awesome, which is why I kept my PSP as a 1.50, but, the ISO scene on PSP is huge, its very easy to pirate games on the PSP if you have a 512+ Mb Stick, which dont really cost that much anymore ( the price of a few games). The ability to run games on the PSP has already been exploited (check out a release by Humma, WAB), and even though game manufactures put protection on the UMD to stop you playing with an earlier version, its easily got around (WAB Version Checker)
  3. or goto here, enter your email address in and you'll get free registration codes for Windows, Mac, Linux, Solaris and FreeBSD!
  4. Damn, i wish i wasnt away and had time to prepare slightly for this contest. In other news, what happened to capn_midnight?
  5. Quote:Original post by infrmtn We are of course working towards customized infants. Eventually we will drop the ancient habit of slipping one's penis into any available vagina in hopes of creating a baby. so once we've figured out what sort of roll the baby got for his HP, how long is it before we get to check the rest of his stats out thanks to those crazzzzzzzzzzy scientists..
  6. Quote:Original post by Mithrandir Does anyone know if it's possible to download google maps so that it's usable offline? Heh... I don't have internet access at my home... Quick! I'll hold him down while you guys burn him >_>
  7. can you suggest any decent cooling/cooling systems?
  8. I decided to give my old ati 9700Pro (well, it wasnt that hard a decision ;D) to my brother, and stuck it in his machine. However, when I booted up with it, there were rows of green squares across the screen, making it nearly unreadable.. and im not sure why this is happening, but i've narrowed it down to a few conclusions (i think X( ) - There's not enough power to the card, he only has a 250W PSU.. - The chip isnt cool enough, i stuck a stock Heatsink and fan on it.. - The graphics card is borked.. I would put it in my machine to test it, but its not around atm. Thanks in advance, Dave
  9. Quote:Original post by Raduprv WTF is Gross Sexual Imposition? i think its like raping someone, but without using your penis (groping etc.)
  10. http://www.esorn.ag.state.oh.us/Secured/p23.aspx?oid=13753 he's on the registed sex offenders list... and you can even see where he lives =/
  11. Quote:Original post by Max_Payne [raytracing awesomeness] And I programmed the renderer myself :) every time i see a raytracer screenshot i want to get on with the one i planned to do (wish i had more time.. stupid finals *grumble* *grumble*
  12. a cookie to whoever guesses what game im playing at the moment...
  13. Quote:Original post by vNistelrooy You know this is the estimated minimum PSU requirments. The CPU, HDDs, CD/DVD-ROMs, fans, etc. use the 12v rail too. =\ ok then.. so how would you go around working the power comsumption per unit, or would you just stick with taking the box as a whole and not bother for splitting it up for stuff like this...
  14. Quote:Original post by oliii 26 amps?!? Why not just plug the gfx card straight to the main... yeah.. and at 12V [using good ole P=IV] 26x12 = 312 Watts of power being drawn out... wheres it all going?
  15. Poo from earthbound! (For those who havent played earthbound, Poo is the actual name for the character...)