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About Geom

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  1. Anyone care to comment on the business prospects of making an indie RTS game?. I am thinking of making one to sell as shareware, but am wondering what the potential return on investment is. I have noticed that independent RTS titles are pretty rare, in fact Inhuman Games' "Trash" is the only one I know of. The reason(s) for the rarity seem to be that RTS titles don't appeal to the casual gamer crowd, and that's the market indies typically target, plus the development time for RTS titles can be long. Anyone here ever do an indie RTS title? How the developement effort and sales turned out? Did you stick with the "sacred" $19.95 price tag for indie games, or charge more? Or if you thought about doing an indie RTS title but didn't, what made you decide? thanks, Geom