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About mattn

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  1. i wonder whether this works with uft-8, too?
  2. Hi, i'm trying to render a texture to a sphere without using GLUT but only OpenGL. Any ideas on how to do this? I'm using the sphere code (sphere.c) included in xtraceroute ( Homepage ) but for texturemapping they are using GLUT - that's not what i want. If someone can me code examples on how to transform this texture and bind it to a object (my sphere) i would be very thankful. Martin
  3. UFO:Alien Invasion - windows build

    yes - http://ufoai.sourceforge.net/phpwiki/index.php/Internationalisation make a polish translation - right now the gettext support is not 100% but we are working on this - translations can easily adopted with gettext - use a editor like poedit or something. if you want to contribute join the mailinglist or come to irc.freenode.org channel #ufo:ai best regards martin
  4. UFO:Alien Invasion - windows build

    there is a windows-build now. its BETA - but we would like to hear your opinion and please report bugs on the sourceforge.net bugtracker. the downloadlink is http://sourceforge.net/project/showfiles.php?group_id=157793 (damn - how to do link here? bb does not work, or am i wrong?)
  5. Hi we - the team of UFO:AI are about to release a new version of UFO:Alien Invasion. but we are all developing for linux - is anybody here who is willing and interested in joining the dev-team and is programming for windows? (others are welcome, too) there is a svn where you can get the source from - there are visual studio 6 project-files and so on. the project was originally only available for windows. it´s based on the quake2-engine. there is an irc-channel you can join at irc.freenode.org named #ufo:ai and a mailinglist on the sourceforge-project site (where you can find the svn-repository, too) the link to sf.net is http://sourceforge.net/projects/ufoai there is another homepage available at http://www.ufoai.net and we use the sf.net-webspace to upload tutorials around ufo:ai - this can be found at http://ufoai.sourceforge.net maybe someone of you can try to compile the game for windows? i hope to see you in irc and thanks for your help screenshots can be found here: http://sourceforge.net/project/screenshots.php?group_id=157793 best regards martin
  6. try this - but beware - windowsusers will have low framerate. if you know a solution please tell me. Link
  7. hi, i am the author of a new opensource strategy game. the url the game is located: Link i just want to ask for help converning graphics, coding, music and everything other related with development. there is a cvs available (at sf.net) where developers could contribute. just a quick shot: best regards martin ps. sorry for my crappy english - i hope you all understand [Edited by - mattn on August 31, 2005 3:02:58 PM]
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