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About fear4ever

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  1. fear4ever

    My first C++ game

    I think you should start with c# or java and use the built in graphics API as they are pretty straight forward and require little effort to learn. You'll use eclipse/visual studio to write the code and intellisense will remember function names for you so you wont have to bother with 1- Graphics APIs/Frameworks 2- Function details/graphics pipelines 3- Windowing/keyboard-mouse input routines. You can easily focus on actual game development/algorithms/geometry calculations. By the time you create a game like snake that actually works you'll have learned a great deal about essentials of game programming. Then you can move to more professional stuff like OpenGL/DirectX
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