Im currently learning of James Chronisters tutorials and Im having problems
with one of his exercises. He asks you to to render your scene and then save
it as a jpg, then add a plane and put the saved image onto the plane.
This I have done but the Plane doesnt show up and face the way I want it to.
if I rotate it it still stays the same, as well as flipping the normal doesnt
seem to do anything. The Shadow buffer picks it up ok but the render buffer
seems to treat it like its been clipped ... then it shouldnt be, as the
normal is facing towards the camera !
The scene can be downloaded here
Im obviously missing out on some very basic simple rule of thumb
as regards planes, and textures ... buggered if I understand it at the moment.