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About Azh321

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  1. Azh321

    Random mind dump

    I have had fun floating point issues too: [url="http://stackoverflow.com/questions/10303762/0-0-0-0-0"]http://stackoverflow.com/questions/10303762/0-0-0-0-0[/url]
  2. Azh321

    Diablo 3

    Ha those were two separate comments. Yes, Act 4 Inferno is THAT bad. It is impossible! Normal, Nightmare, and Hell were all easy mode but then Inferno came along...
  3. Azh321

    Diablo 3

    It gave me CTS Pretty fun game but after I hit Act 4 Inferno, I quit.
  4. Azh321

    Lemma Release 1!

    I will pay you to use your engine. Yes, please.
  5. Azh321

    LLVM... it LIVES!

    I was going to use it for a BASIC dialect I made a while back but I couldn't figure it out and the documentation wasn't of much help. :/ I might have to relook at it since you claim that it is so easy to use!
  6. Azh321

    3D Platformer

    Let us try the demo! Source would be cool too, I have been itching to make the jump from 2d to 3d ;)
  7. Azh321

    Gentlemen... BEHOLD!

    Magic within this, there is. Confused, I am.
  8. Azh321

    Quick Epoch stuffs

    I like the look of the declarations without parentheses but I dont like how you are differentiating variable definitions and function calls. Not much of a comment but I figured I would give my opinion on the [i]look.[/i] Im looking forward to R12!
  9. Azh321

    Epoch Update of the Week

  10. Azh321

    The Making of Epoch, Part 3 - Prototyping

    I check gamedev like 5 times a day waiting for your next journal entry... EDIT: That came off a bit stalkerish. Hmmm. Anyways, recently I have fell in love with Python generators and C# lambda expressions, what is your opinion on such features in a language? Would Epoch ever support something like that or is just syntactic sugar that doesn't provide anything new?
  11. Azh321

    Epoch - quick status update

    On a side note, could you elaborate on how the VM works and give more information on the instruction set? It would come in handy for a personal project of mine that im working on at the moment. I cant even tell how a conditional statement works by looking at the assembly, POOL_STR if?
  12. Azh321

    Epoch - quick status update

    By the way, I just grabbed Release 11 and couldnt find a way to compile/run the code through Era. So instead I fired up EpochTools in the command line with the command, "/compile blah.epoch out.easm" and it said "Output: out.easm" but the file was no where to be found. I looked around and finally did a search and the only file that popped up was in my user\appdata\local\virtualstore... Is that functionality just broken?
  13. Azh321

    The Making of Epoch, Part 2 - WTF?

    Woot woot for article #2! And +1 for mentioning Rust.
  14. Azh321

    The Making of Epoch, Part 1 - Why?

    Yay for article #1!
  15. Azh321

    Epoch Status Update

    Sad day! Im sure it must feel like a chore to pick up working on a massive beast of a project like this with no light at the end of the tunnel, but what about a change? Maybe a smaller, more concrete language that will still aid in the overall development of Epoch without all the boring stuff. Pick a few features and only work on those and throw away any expectations that may or may not result from it. If you dont feel like working on the compiler, you could always write articles about the process. I have been thinking of a bare bones stack based VM that I could implement over the next few weeks, but good articles that come from people with experience on such subjects are hard to find. I would almost pay you a subscription for weekly write-ups about various aspects of compiler design! Or maybe you just need a break
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