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kayaltos

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  1. Hello! Here is our new game Flower Lines. Please Let me know what you think. And also I'm looking for affiliates for this game (custom build will be prepared). demo download screen #1 screen #1 screen #1 screen #1 Small ad: Puzzle Game - Flower Lines. Flower Lines is a Puzzle Game in best traditions of match three games. The main idea is similar to classic puzzle game "lines" where your objective is to line up 5 balls of the same colour. However we've made a lot of interesting changes in the gameplay to make this puzzle less boring. [Edited by - kayaltos on July 24, 2006 6:24:53 AM]
  2. It's easy - send SIZE before and structure after that.
  3. If you just need it for side scrolling game (not the top-down view) you cam use sprites and textures for mountains.
  4. AI - is very hard you should avoid of big bunches of crafts in small area too. for the first just try turn enemies to your craft and you will see :) it's not that hard :)
  5. Quote:Original post by TheTroll I suggest Deitel and Deital as the authors, they are my favorite, just a personl preference. theTroll I reccomend Straustrup! He is the best!
  6. Quote:Original post by Alpha_ProgDes This link explains all. Also someone should move to the Lounge.... Thanx a lot!
  7. Vwru interesting music.
  8. wowhow! great work!
  9. Hey! It's very interesting game, I don't know if you need my comments, the game is in every beginning but the IDEA is cool and very interesting. I think it should sells well but it is need a lot of work.
  10. Quote:Original post by yanuart Quote:Original post by kayaltos And it's really hard to work with the level editor. I think when you point at polygon you should be able to drag it, if you point outside polygon but near vertex you should be able to rotate it, and when you click near polygon border vertex sould be added. Isn't the editor does this allready ? of course you need to click on the button first. Hmm.. should I make it automatic ? I think it's good idea to make it automatic but it's just my own oppinion. At least I think you should make this buttons like tool in photoshop so i shoul press it once and add/remove vertexes as many times as I want but not just once.
  11. Quote:Original post by Boder Regular: GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA Additive: GL_SRC_ALPHA, GL_ONE (or maybe GL_DST_ALPHA) yes this is parameters for glBlendFunc and be sure that you have turn the depth test.
  12. Oh yes great work! Elastomania - forever! But i think turn is loking ugly in elastomania bike has 2 the same whells so it was much better to see it turning because whills are allways visible. But here - there is a moment when your bike just disappear. And it's really hard to work with the level editor. I think when you point at polygon you should be able to drag it, if you point outside polygon but near vertex you should be able to rotate it, and when you click near polygon border vertex sould be added.
  13. And BOSSES - they sould be real BOSSES with suit and tie dressed on, with evil faces and a lot of guns. Evil secretarys and dumb mailmans. You should let people to set the faces of their co-workers on monsters - this is kicks ass!
  14. Looks interesting, is there any demo or something?
  15. Oh! I want this game right now! I'm so tired of this elves and gnomes. I want to be the gangster! Or may be business man is there such option? Anyway put me in the beta testers list PLEASE!