Jump to content
  • Advertisement

Ripped The Life

Slow down anything that moves to solve puzzles

Details

Ripped The Life is my entry for Ludum Dare 44 game jam. It's a puzzle platforming game with an interesting mechanic. 
You can throw spells to take life or give life to anything that moves. When something is 'out of life' it moves a lot slower and vice versa.
A lot of players thought that the idea behind Ripped the Life is cool so I decided to work on it throughout the next month and make it into a full web game.

You can play the original LD game here: https://ldjam.com/events/ludum-dare/44/ripped-the-life

Here's what I plan to change:

  • Levels - I'll add more levels and polish the existing ones
  • Color pallet - I think the current one is nice but I'd still like to change it a bit
  • Character animations - As of now the game is really dull without any animations so I have to add that

I hope you'll follow along. I'll post more frequently on my Twitter page so follow me there if you haven't already.
 

Door Demo.gif

Comments

There are no comments to display.

Guest
You are commenting as a guest. If you have an account, please sign in.
Have a question or feedback about this project?

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  1. Developer
  2. Category
    Game
  3. Genre
    Puzzle
  4. Status
    In Development
  5. Platforms
  6. Engine
    Unity

Development Team

Screenshots

Last updated 05/22/19
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!