Latest Updates from Eck's Journal - Still Flying
Steve Jackson's Car Wars was a game I fell in love with back in High School in the late 90's. I bought the deluxe edition and picked up any supplements I found at game stores and used book stores. I was in college by the time I found anyone willing to play Car Wars and it wasn't nearly often enough for me. Twenty-five years later and I only have between five and ten played games to my name. I figure, the only way I'm going to get to play enough Car Wars to really scratch that itch is if I code the game myself.
I've been working on a Car Wars port off and on throughout the years. XNA, OpenGL, DirectX, etc. I never was skilled or dedicated enough to see the project through to the end. This time, I'm going with Unity. There are still plenty of skills that I lack: modeling, animation, sound engineering, (mainly content creation skills). But with the Unity Asset Store there are free and paid for assets that I'll be able to use without having to resort to "programmer art". Plus I've only mentioned this project in a couple of places and I already have an offer from a die-hard Car Wars fan to help out with some 3d Modeling and Animation.
I guess we'll have to see how far I get this time. I really just want to play some Car Wars.