This was initial a small project for university where I decided to make Snake in 3 dimension. I developed an online mode as well using uNet.
After completing the project I decided to make it available for iOS and Android, but only with the single player mode available in version 1.
I had a lot of fun while creating the logic (movement around the hole cube ...), but sometimes it was really frustrating as well.
Perhaps I will add some other modes in a higher version.
In my opinion the game make sense when you've collected some point (40 or more). So you have to be aware of the full snake, also the sometimes not visible parts. But until you've reached the 40 points, it's sometimes a little bit boring. Perhaps anyone here has some ideas how to prevent the boring beginning.
Best regards Marvin