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My name is Mikael Henriksson and I’m working on a project called ‘Tracked Mind’.
Tracked Mind is a single player first person horror game with a 'Scandinavian folklore/Norse Mythology' theme set in North America. The Player can use weapons such as different melee weapons, a pistol and a shotgun. It is a psychological horror game and I’m avoiding cheap jump scares. The game is made with Unreal Engine 4.
The game features a ‘Stress meter’ that increases when the player takes damage. The meter decreases when the Main character “acts out” by attacking an enemy with a melee weapon. There will be a consequences if the Stress meter gets filled such as: temporarily affecting player movement, screen effects that makes it difficult for the Player to see, or spawning more enemies. The consequence will be random. You don’t want the Stress meter to get full. This will make the Player think “Should I use a firearm which is safer, or use a melee weapon to decrease my Stress meter?”. Ammo will be rare and difficult to find.
It is a one person project so it contains purchased assets from the Unreal Marketplace or shared assets with permission from other Game Developers. Some songs and sound effects are made and recorded by me.
Inspiration for the game comes from games such as Silent Hill 2, Cry of Fear and Resident Evil 7.
It is now possible to contribute to the game at: https://www.patreon.com/clovetastic
Any support helps me a lot!
The game has a planned release date for sometime during 2020.