Hi guys.. im trying to develop a 2d platformer, based on ancient 16bits technology.. jewels of gaming like super metroid, demon's crest, Contra, Solbrain, and more..
my knowledge of code and programing is almost nule but i've been watching some tutorials on youtube on basic coding for gamemaker studio 2 and so far i've managed to set my scenario and a player to run on it, also some parallax and not much else..
my skills are mostly graphic; 3dsmax, photoshop, aseprite, basic Zbrush...