Building upon the previous framework we will add a basic animation class. We'll see how to do frame animation that is timed based, as well as oscillating an animation. This class is then used along with a surface to provide on screen animation.
http://www.sdltutorials.com/sdl-animation/
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Building upon the previous framework we will add a basic animation class. We'll see how to do frame animation that is timed based, as well as oscillating an animation. This class is then used along with a surface to provide on screen animation.
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